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CPEA STAART PDDBI

19 Shared Subjects

PDDBI as defined by the CPEA STAART project
Clinical Assessments
Behavior
10/01/2010
cs_pddbi02
12/16/2022
View Change History
02
Query Element Name Data Type Size Required Description Value Range Notes Aliases
subjectkey GUID Required The NDAR Global Unique Identifier (GUID) for research subject NDAR*
interview_date Date Required Date on which the interview/genetic test/sampling/imaging/biospecimen was completed. MM/DD/YYYY pddbiinterviewdate_std, q47_date
Query cycle Integer Recommended Timepoint information -1 = Screener; 0 = Baseline; 97 = Taper; 98 = Withdrawal; 99 = Interim contact; Otherwise: weeks since baseline
Query patid String 20 Recommended A Participant ID
network String 20 Recommended Network CPEA or STAART Network
Query site String 101 Recommended Site Study Site
study String 100 Recommended Study; The code for each individual study
Query pddbi Integer Recommended PDDBI
pddbi_version String 35 Recommended PDDBI Version
Query pddbiaggatobiteself Integer Recommended Bites self 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply
Query pddbiaggatokick Integer Recommended Hits or kicks 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q47_c4d1
Query pddbiaggatopullhair Integer Recommended Scratches or pulls hair 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4d2, q47_c4d2
Query pddbiaggatothrowatoth Integer Recommended Throws object(s) at others 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4d4, q47_c4d4
Query pddbiagginaangry Integer Recommended Angry for no reason 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4b3, q47_c4b3
Query pddbiagginacry Integer Recommended Cries for no reason 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4b2, q47_c4b2
Query pddbiagginafearful Integer Recommended Becomes fearful, frightened, or panicky for no reason 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4b1, q47_c4b1
Query pddbiagginamoody Integer Recommended Moody, emotions change rapidly 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4b4, q47_c4b4
Query pddbiaggotpcranky Integer Recommended Cranky, irritable 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4e1, q47_c4e1
Query pddbiaggotpdiffplease Integer Recommended Difficult to please, not easily satisfied 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4e2, q47_c4e2
Query pddbiaggotpeasilyfrustrated Integer Recommended Easily frustrated 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4e4, q47_c4e4
Query pddbiaggotplongtimetocalm Integer Recommended Takes a long time to calm down when upset 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4e3, q47_c4e3
Query pddbiaggpwcrfwhitself Integer Recommended Hits self or others or kicks others 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q47_c4c2
Query pddbiaggpwcrfwshout Integer Recommended Shouts or screams 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4c1, q47_c4c1
Query pddbiaggpwcrfwtantrum Integer Recommended Tantrums 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4c3, q47_c4c3
Query pddbiaggpwcrfwthrowthing Integer Recommended Throws things, becomes destructive 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4c4, q47_c4c4
Query pddbiaggsdabbanghead Integer Recommended Bangs head on smooth surfaces 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4a2, q47_c4a2
Query pddbiaggsdabbiteself Integer Recommended Bites self 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply
Query pddbiaggsdabhitself Integer Recommended Hits self 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4a1, q47_c4a1
Query pddbiaggsdabscratchself Integer Recommended Scratches self 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c4a4, q47_c4a4
Query pddbiaggtotal Integer Recommended Aggressiveness Raw Score 0 :: 80 q46_rs5, q47_rs5
Query pddbiarousekbfclimb Integer Recommended Climbs on Furniture 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c2a3
Query pddbiarousekbfidgets Integer Recommended Fidgets 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c2a2, q47_c2a3
Query pddbiarousekbrestless Integer Recommended Restless 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c2a1, q47_c2a1
Query pddbiarousekbwarndroom Integer Recommended Wanders around room 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c2a4, q47_c2a4
Query pddbiarouserrfailtoresponse Integer Recommended Fails to respond to requests, name, or touch 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c2b3, q47_c2b3
Query pddbiarouserrreqprompt Integer Recommended Requires physical or verbal prompts to respond to requests that he/she knows how to do 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c2b4, q47_c2b4
Query pddbiarouserrrrange Integer Recommended Restricted range (e.g., problems showing happiness, sadness, fear, guilt, disgust) and/or reduced intensity of emotions (i.e., doesn't react as strongly as most others would) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c2b1, q47_c2b1
Query pddbiarouserrstares Integer Recommended Stares into space 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c2b2, q47_c2b2
Query pddbiarousesrpawakeatnight Integer Recommended Awakens one or more times at night with difficulty in falling back to sleep 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c2c2
Query pddbiarousesrpawakeearly Integer Recommended Goes to sleep at appropriate time but awakens unusually early and stays awake the rest of the day 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c2c3
Query pddbiarousesrpsleeplate Integer Recommended Goes to sleep later than others in family and has difficulty awakening in morning 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c2c4
Query pddbiarousesrpstayup Integer Recommended Wants to stay up, has difficulty falling asleep 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c2c1
Query pddbiarousetotal Integer Recommended Arousal Raw Score 0 :: 48 q46_rs3, q47_rs3
Query pddbiexpresscpwgo Integer Recommended Can make "g" sounds as in "go", "again" and "bag 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c5b4, q47_c5b4
Query pddbiexpresscpwpill Integer Recommended Can make "p" sounds as in "pill","apple", and "up 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c5b1, q47_c5b1
Query pddbiexpresscpwsong Integer Recommended Can make "ss" sounds as in "song", "messy" and "yes 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c5b3
Query pddbiexpresscpwtalk Integer Recommended Can make "t" sounds as in "talk", "attic", and "bat 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c5b2, q47_c5b3
Query pddbiexpressdpbay Integer Recommended Can make "ay" sounds as in "bay 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c5c1, q47_c5c1
Query pddbiexpressdpboat Integer Recommended Can make "oa" sounds as in "boat 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c5c4, q47_c5c4
Query pddbiexpressdpbout Integer Recommended Can make "ow" sounds as in "bout 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c5c3, q47_c5c3
Query pddbiexpressdpbuy Integer Recommended Can make "uy" sounds as in "buy 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c5c2, q47_c5c2
Query pddbiexpressdptotal Integer Recommended Phonological Skills Raw Score 0 :: 36 q46_rs10
Query pddbiexpresselcaskhow Integer Recommended Spontaneously asks "how" and "why" questions (e.g., "How did he do?", "Why is it hot?") 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2a3, q47_b2a3
Query pddbiexpresselcnegative Integer Recommended Uses negatives correctly (e.g., won't, can't, never) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2a1, q47_b2a2
Query pddbiexpresselcuseadjective Integer Recommended Uses sentences with indefinite and definite adjectives (e.g., "Give me each one", "I want every piece of candy", "Give me some") 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2a9, q47_b2a9
Query pddbiexpresselcuseadverb Integer Recommended Uses sentences with adverbs (e.g., "He ran slowly", "She ate quickly") 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2a11, q47_b2a11
Query pddbiexpresselcusecomparative Integer Recommended Uses sentences wit comparatives (e.g., "He runs faster than me", "He's the slowest kid") 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2a10, q47_b2a10
Query pddbiexpresselcusefuturetense Integer Recommended Uses the future tense correctly (e.g., "He will go to school) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2a2, q47_b2a4
Query pddbiexpresselcusepastparti Integer Recommended Uses sentences with past participles (e.g., "It's all gone", "I've eaten that already", "Where have you been?") 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2a12, q47_b2a12
Query pddbiexpresselcusepasttense Integer Recommended Uses past tense rule for irregular verbs correctly (e.g., "I ran", "He sat", "It flew") 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2a5, q47_b2a5
Query pddbiexpresselcuseregpasttense Integer Recommended Uses the regular past tense "ed" rule correctly (e.g., "He pushed") 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2a7, q47_b2a7
Query pddbiexpresselcusesthirdpos Integer Recommended Uses "s" in the third person singular (e.g., "He goes to school") 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2a6, q47_b2a6
Query pddbiexpresselcusestohave Integer Recommended Spontaneously uses sentences with the verb "to have" (e.g., "I have already eaten that") 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2a4
Query pddbiexpresselcusetobe Integer Recommended Uses the "to be" verb form correctly (e.g., is, are, am, been) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2a8, q47_b2a8
Query pddbiexpresspcsinfo Integer Recommended Understands the need to provide a relevant amount of information when asked a question so that others will understand, and will be satisfied (i.e., not too little and not too much detail) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2c4, q47_b2c4
Query pddbiexpresspcsothface Integer Recommended Adds more details to a sentence if other's body language, laughter, or facial expressions indicate that they don't understand what he/she has said 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2c2, q47_b2c2
Query pddbiexpresspcsothtell Integer Recommended Add more details to a sentence if others tell him/her that they don't understand what he/she has said 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2c1
Query pddbiexpresspcswaitoth Integer Recommended Listens to, waits for others to speak during conversations and appropriately acknowledges statements (e.g., I understand what youre saying but) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2c3, q47_b2c3
Query pddbiexpresstotal Integer Recommended Semantic/Pragmatic Competence Raw Score 0 :: 80 q46_rs11
Query pddbiexpressvatexcite Integer Recommended Expresses excitement with tone of voice when speaking 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2b3, q47_b2b4
Query pddbiexpressvathappyspeak Integer Recommended Expresses happiness with his/her tone of voice when speaking 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2b2, q47_b2b2
Query pddbiexpressvatinterestvoice Integer Recommended Expresses interest in what he/she is saying by his/her tone of voice 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2b1, q47_b2b1
Query pddbiexpressvatusetone Integer Recommended Uses tone of voice to add emphasis to content of speech when speaking 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b2b4
Query pddbiexpressvpboot Integer Recommended Can make "oo" sounds as in "boot 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c5a4, q47_c5a4
Query pddbiexpressvppat Integer Recommended Can make "aa" sounds as in "pat 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c5a3
Query pddbiexpressvppet Integer Recommended Can make "eh" sounds as in "pet 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c5a2, q47_c5a2
Query pddbiexpressvppit Integer Recommended Can make "ih" sounds as in "pit 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c5a1
Query pddbifearawafchides Integer Recommended Cowers, hides, or clings to others 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3b4
Query pddbifearawafcjumpy Integer Recommended Seems anxious, jumpy, or overly aroused (e.g., can't stay still) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3b3
Query pddbifearawafcvigilant Integer Recommended Seems unusually vigilant (e.g., overly alert; scanning room, doors, or windows) as if he/she is anxiously looking to see if his/her caregiver is coming back 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3b1
Query pddbifearawafcworried Integer Recommended Looks concerned or worried 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3b2, q47_a4g1
Query pddbifearawbangryothcry Integer Recommended Is unusually angry or frightened when others cry or scream 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3c3, q47_c3a3
Query pddbifearawbdiscomfortloudnois Integer Recommended Shows discomfort with loud or high pitched noises (e.g., vacuum, blender, fire alarms) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3c1, q47_c3a1
Query pddbifearawbdiscomfortsongs Integer Recommended Shows unusual discomfort when hearing certain songs or TV commercials, etc. 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3c2
Query pddbifearawbstartledsuddennois Integer Recommended Is unusually startled by sudden noises 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3c4, q47_c3a4
Query pddbifearfaa Integer Recommended Unusually afraid of meeting new people, going to parties, etc. 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3d3
Query pddbifearfaaafraiddark Integer Recommended Unusually afraid of the dark 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3d2
Query pddbifearfaaafraidmask Integer Recommended Unusually afraid of masks, monsters, ghosts, etc. 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3d4
Query pddbifearfaaafraidnewplaces Integer Recommended Unusually afraid of visiting new places or trying new activities 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3d1, q47_c3b1
Query pddbifearswafclookdepressed Integer Recommended Looks depressed (e.g., mopes around, seems despondent) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3a4
Query pddbifearswafclooksad Integer Recommended Looks sad 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3a2
Query pddbifearswafcpout Integer Recommended Pouts 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3a1
Query pddbifearswafcwhimper Integer Recommended Whimpers 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3a3
Query pddbifearswb Integer Recommended Avoids groups or crowds 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3e4
Query pddbifearswbawayfromoth Integer Recommended Turns eyes, head, or body away from others 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3e3, q47_c3c4
Query pddbifearswbcornerretreat Integer Recommended Retreats to corner or goes under table when with unfamiliar people or in unfamiliar situations 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3e2, q47_c3c3
Query pddbifearswbleaveroom Integer Recommended Tries to or leaves room when with unfamiliar people or in unfamiliar situations 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c3e1, q47_c3c2
Query pddbifeartotal Integer Recommended Specific Fears Raw Score 0 :: 80 q46_rs4, q47_rs4
Query pddbiinterviewdate Integer Recommended PDDBI: Interview Date q46_date
Query pddbilmrlgmsfollowroutine Integer Recommended Quickly learns and follows routines (e.g., classroom schedule) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c1a3, q47_c1a3
Query pddbilmrlgmsperformunrelatedcm Integer Recommended Performs three- or more-step unrelated commands from memory (e.g., touches shoe, turns around, and sits down, in that order, after first being told to "First touch shoe, then turn around, and then sit 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c1a4, q47_c1a4
Query pddbilmrlgmsremloc Integer Recommended Remembers where objects are located after not having access to the object for a while (e.g., finds favorite foods or toys that were hidden, locates car in parking lot) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c1a1
Query pddbilmrlgmsremmultstepmove Integer Recommended Quickly learns and remembers multiple-step movement sequences that he/she has been shown how to do (e.g., putting on shirt, pants, and shoes; tying shoes) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c1a2, q47_c1a2
Query pddbilmrlrlcaskforone Integer Recommended Responds correctly to questions asking for one and for all objects (e.g., Give me one apple", "Give me all of the apples") without the help of gestures 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c1b6, q47_c1b6
Query pddbilmrlrlcreqdirection Integer Recommended Responds correctly to requests that involve directions and modifiers (e.g., 'Walk quickly", "Walk slowly", "Talk loudly") 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c1b7, q47_c1b7
Query pddbilmrlrlcunderstandbig Integer Recommended Unserstands big versus little (e.g., by giving the big ball instead of the little one, when asked, without the help of gestures) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c1b5, q47_c1b5
Query pddbilmrlrlcunderstandcolor Integer Recommended Indicates understanding of basic colors (i.e., red, green, blue, yellow), hot and cold, and rough and smooth concepts by correctly labeling, touching, or pointing 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c1b8, q47_c1b8
Query pddbilmrlrlcunderstandconjunc Integer Recommended Understands the concept of "conjunction" (e.g., will comply when asked "Give me the ball and the cup") 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c1b4, q47_c1b4
Query pddbilmrlrlcunderstandin Integer Recommended Understands the concept of "in", "on" and "under" by doing the action when asked without the help of gestures 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c1b2, q47_c1b2
Query pddbilmrlrlcunderstandownershi Integer Recommended Understands the concept of ownership (e.g., by selecting his/her own clothes from a pile, giving an object to its owner) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c1b1
Query pddbilmrlrlcunderstandsubverbc Integer Recommended Understands a variety of subject-verb combinations (e.g., "Make the doll dance", "Make mommy laugh) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_c1b3, q47_c1b3
Query pddbilmrltotal Integer Recommended Learning, Memory and Receptive Language Raw Score 0 :: 48 q46_rs9
Query pddbirit Integer Recommended Sensory - Total 0 :: 80 q46_rs1, q47_rs1
Query pddbiritenvlightsonoff Integer Recommended Insists that certain room lights stay on or stay off at inappropriate times 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a2a3
Query pddbiritenvmovefurniture Integer Recommended Tries to move furniture back to its original location when it is moved by others 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a2a1, q47_a2a1
Query pddbiritenvmoveobjback Integer Recommended Moves objects back to their original locations when they are moved by others (e.g., salt and pepper shakers, pictures, toys, doors, window shades) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a2a2, q47_a2a2
Query pddbiritenvrefusefooddrink Integer Recommended Inappropriately refuses to eat or drink foods that are the "wrong" color, appearance, or brand 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a2a4
Query pddbiritritualinappcarryobj Integer Recommended Inappropriately needs to carry or hold on to objects (e.g., toys, paper clips, strings) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a2c1, q47_a2c1
Query pddbiritritualinsistsameagain Integer Recommended Insists that others say something over and over or insists that others say a certain word or phrase or insists on listening to the same song over and over or must smell, mouth, touch, or tap some obje 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a2c4, q47_a2c4
Query pddbiritritualresistlocchng Integer Recommended Resists changing own location in room or wants others to stay in some fixed place 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a2c3, q47_a2c3
Query pddbiritritualsameroute Integer Recommended Insists on taking the same route from one place to another or taking the same route from one part of a room to another part of the same room 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a2c2, q47_a2c2
Query pddbiritschdislikesurprise Integer Recommended Dislikes surprises, feels uncomfortable trying new activities, or has difficulty adjusting to changes in routine at home, school, or work 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a2b4, q47_a2b1
Query pddbiritschresistactchng Integer Recommended Resists changing from one activity to another when requested to do so by familiar people 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a2b2, q47_a2b2
Query pddbiritschupsetschchng Integer Recommended Becomes upset when own schedule or order of the routine is changes (e.g., time when going to school is changes, when vacations interrupt schedule, when time going to sleep is changed) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a2b3, q47_a2b3
Query pddbiritschupsetthingstime Integer Recommended Becomes upset when things don't occur at their usual times (e.g., buses, trains, meals) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a2b1
Query pddbirittotal Integer Recommended Ritualisms Raw Score 0 :: 48 q46_rs2, q47_rs2
Query pddbisempptotal Integer Recommended Semantic/Pragmatic Problems Raw Score 0 :: 48 q46_rs7, q47_rs7
Query pddbisemppvocqualquestone Integer Recommended Uses a questioning tone of voice when saying things that aren't questions 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b1a1, q47_b1a2
Query pddbisemppvocqualspeaksloud Integer Recommended Speaks too loudly, causing others to tell him/her to speak quietly 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b1a3
Query pddbisemppvocqualspeakssoft Integer Recommended Speaks too softly, causing others to tell him/her to speak louder 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b1a4
Query pddbisemppvocqualstresswords Integer Recommended Puts an unusual stress on words when speaking (not due to regional accent) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b1a2, q47_b1a3
Query pddbisemppvpg Integer Recommended Talks about topics and assumes that his/her conversational partner understands what he/she is talking about (e.g., talks about TV programs or videos to strangers and assumes that the stranger knows ab 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b1c4, q47_b1c3
Query pddbisemppvpgtalkself Integer Recommended Starts to talk to himself/herself during a conversation with others about a given topic 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b1c3, q47_b1c1
Query pddbisemppvpgtheme Integer Recommended Perseverates (i.e., repeats over and over) on topic or theme and is insensitive to the reactions or comments of others (e.g., insists on talking about train schedules, game shows, even when partner te 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b1c2
Query pddbisemppvpgword Integer Recommended Perseverates (i.e., repeats over and over) on words or phrases and is insensitive to the reactions or comments of others 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b1c1
Query pddbisemppwordparrot Integer Recommended Echoes request of other meaninglessly, (like a parrot) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b1b2, q47_b1b2
Query pddbisemppwordrepeatoutofconte Integer Recommended Says a word, phrase, or sentence that is a reaction to part of a sentence said to him/her, but has not relation to the sentence topic 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b1b4, q47_b1b4
Query pddbisemppwordrepeatques Integer Recommended Shows understanding by repeating all or part of a question and then performing an action (e.g., when asked "Do you want to eat" and then gets up to go to kitchen) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b1b3, q47_b1b3
Query pddbisemppwordvariation Integer Recommended Has difficulty understanding variations in sentence structure for a given sentence topic 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_b1b1, q47_b1b1
Query pddbisensproprioflapshands Integer Recommended Flaps hands up and down 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1d1, q47_a1d1
Query pddbisenspropriohandoddposture Integer Recommended Holds fingers, hands, or arms in odd or unusual postures (e.g., spreads fingers apart, holds hand bent at the wrist, holds arms out to the side) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1d3, q47_a1f3
Query pddbisenspropriojumprepetitive Integer Recommended Jumps repetitively 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1d4, q47_a1d4
Query pddbisenspropriooddfingermove Integer Recommended Makes odd or unusual finger movements (e.g., flicks fingers) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1d2, q47_a1d2
Query pddbisensrepbangobj Integer Recommended Repetitively twiddles or bangs objects or flaps objects back or forth 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1e1, q47_a1e1
Query pddbisensrepmoveobj Integer Recommended Repetitively moves objects back or forth (e.g., turns pages back and forth, opens and closes doors, turns lights on and off) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1e4, q47_a1e4
Query pddbisensrepspinobj Integer Recommended Spins objects (e.g., wheels of toy cars, strings) in a repetitive manner 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1e2, q47_a1e2
Query pddbisensrepthrowobj Integer Recommended Throws objects around, rips or tears paper or other material 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1e3, q47_a1e3
Query pddbisenstastechewobj Integer Recommended Chews on objects 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1b3, q47_a1b1
Query pddbisenstasteeatinedible Integer Recommended Eats (swallows) inedible (non-food) objects (e.g., dirt, paper, plastic) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1b4, q47_a1b2
Query pddbisenstastelickhand Integer Recommended Licks or mouths hands 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1b2
Query pddbisenstastelickobj Integer Recommended Licks or mouths objects 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1b1
Query pddbisenstouchrubliquidsubs Integer Recommended Rubs liquid-like substances (e.g., water, saliva) repetitively 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1c2, q46_a1c4
Query pddbisenstouchrubownface Integer Recommended Rubs or taps own face or arms repetitively 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1c1
Query pddbisenstouchrubowntorso Integer Recommended Rubs or taps own torso (i.e., stomach, chest) or legs repetitively 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply
Query pddbisenstouchrubroughobj Integer Recommended Rubs or taps rough objects (e.g., sandpaper, unshaved faces) repetitively 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1c3
Query pddbisensvisualstarehands Integer Recommended Stares at or looks out of sides of eyes at his/her fingers or hands 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1a3, q47_a1a3
Query pddbisensvisualstarelights Integer Recommended Stares at or looks out of sides of eyes at lights or shiny objects 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1a4, q47_a1a4
Query pddbisensvisualstareobj Integer Recommended Stares at or looks out of sides of eyes at objects (e.g., toys, strings) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1a2, q47_a1a2
Query pddbisensvisualstareownimg Integer Recommended Stares at or looks out of sides of eyes at his/her own image in mirror 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a1a1, q47_a1a1
Query pddbisocappebcomfort Integer Recommended Tries to physically or verbally comfort others when they are sad 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4g1, q47_a4g2
Query pddbisocappebofferhelpinneed Integer Recommended Offers help when others are in need of assistance(e.g., tries to open doors for others when they cannot) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4g2, q47_a4g3
Query pddbisocappebofferhelppuncomfo Integer Recommended Offers help when others are physically uncomfortable (e.g., gets someone a coat if he/she is cold, gets a bandage if someone is cut) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4g4
Query pddbisocappebofferhelpsick Integer Recommended Offers help when others are sick (e.g., offers tissues to someone if he/she is sneezing or sniffling) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4g3, q47_a4g4
Query pddbisocappgablooktoshareexp Integer Recommended Gestures and looks back and forth to others in order to share the experience with them (e.g., sees airplane and points at it while looking back to other and then back to the airplane) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4c4, q47_a4c4
Query pddbisocappgabmovehandarm Integer Recommended Moves arm(s)/hand(s) in beckoning motion to signal others to come to him/her 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4c3, q47_a4c3
Query pddbisocappgabnodaskedques Integer Recommended Spontaneously nods yes and/or shakes head no correctly when asked questions 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4c2
Query pddbisocappgabrecogpics Integer Recommended Shows recognition of pictures of familiar people, animals, etc., by spontaneously pointing to or touching the pictures when he/she sees them 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4c1, q47_a4c2
Query pddbisocappipbnovelpurpose Integer Recommended Uses available material imaginatively for novel purposes (e.g., makes paper airplane and flies it) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4f4, q47_a4f4
Query pddbisocappipbrecogobjpicrep Integer Recommended Shows recognition of toy or picture representation of object or animal (e.g., makes sounds of animal or object when sees picture of the same or real object, pushes toy car back and forth) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4f1
Query pddbisocappipbrecogobjtoyrep Integer Recommended Shows active awareness of toy representation of object or animal (e.g., makes sounds of animal and makes toy animal move, makes car move and says "beep") 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4f2
Query pddbisocappipbtoyplay Integer Recommended Shows more complex imaginative toy play (e.g., feeds doll, makes Superman toy fly) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4f3, q47_a4f3
Query pddbisocappipcough Integer Recommended Can imitate coughing 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4i2, q47_a4h2
Query pddbisocappippeekaboo Integer Recommended Can imitate peek-a-boo 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4i4, q47_a4h4
Query pddbisocappiptongue Integer Recommended Can imitate tongue clicking 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4i1, q47_a4h1
Query pddbisocappiptonguestick Integer Recommended Can imitate sticking tongue out 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4i3, q47_a4h3
Query pddbisocapppabshowafefction Integer Recommended Show affection (e.g., hugs, kisses) toward caregivers, friends, etc. 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4b3
Query pddbisocapppabsmileanticipatio Integer Recommended Starts to smile in anticipation of teasing, tickling, etc. 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4b4, q47_a4b4
Query pddbisocapppabsmilefamiliarson Integer Recommended Smiles when a familiar song is sung, when a familiar name is mentioned, when he/she sees a familiar picture, etc. 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4b2
Query pddbisocapppabsmilewhenpraised Integer Recommended Smiles when praised 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4b1, q47_a4b1
Query pddbisocapprsicsinappbehavapp Integer Recommended Stops doing inappropriate behavior when sees significant others approach him/her 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4d2, q47_a4d3
Query pddbisocapprsicsinappbehavpubl Integer Recommended Avoids inappropriate behavior (i.e., behaves self) in public situations (e.g., stores, malls) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4d4
Query pddbisocapprsicsinappbehavwarn Integer Recommended Completely stops inappropriate behavior for atleast a day when warned or punished 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4d1, q47_a4d1
Query pddbisocapprsicsinappotharnd Integer Recommended Avoids inappropriate behavior when significant others are around (e.g., behaves self when caregivers are around but may or may not misbehave when they leave) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4d3, q47_a4d4
Query pddbisocappsibacceptconver Integer Recommended Initiates socially acceptable play or conversations with others at parties 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4h4
Query pddbisocappsibaffection Integer Recommended Seeks affection (e.g., hugs, kisses) from caregivers or siblings 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4h1
Query pddbisocappsibshowaffection Integer Recommended Spontaneously and appropriately shows affection toward caregivers or siblings) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4h2
Query pddbisocappsibspecialfrnd Integer Recommended Has a special friend, his/her age, that he/she enjoys being around 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4h3
Query pddbisocappspbhelpfulplay Integer Recommended Engages in cooperative, helpful, turn-taking play where both partners work on a common goal or theme together (e.g., putting 50-piese jigsaw puzzle together; cooperative team board or card game) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4e4, q47_a4e4
Query pddbisocappspbowntotoplay Integer Recommended Selects his/her own toys to play with and allow other(s) to play along 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4e1, q47_a4e1
Query pddbisocappspbplayoth Integer Recommended Initiates (e.g., pulls, asks) simple social play with others 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4e3
Query pddbisocappspbwatchothplay Integer Recommended Watches others and plays near them 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4e2
Query pddbisocapptotal Integer Recommended Social Approach Raw Score 0 :: 144 q46_rs8
Query pddbisocappvsabattntothface Integer Recommended Pays attention to other's face when given instructions or when asked questions 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4a1, q47_a4a1
Query pddbisocappvsabllokshareexp Integer Recommended Looks at others in order to share the experience with them when he/she completes a task successfully, when an unexpected or happy event occurs, etc. 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4a4
Query pddbisocappvsablookcalled Integer Recommended Looks when called or praised 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4a3, q47_a4a4
Query pddbisocappvsabseekfdbk Integer Recommended Looks at other to seek feedback and/or praise 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a4a2, q47_a4a2
Query pddbisocppappothabrupt Integer Recommended Is inappropriately abrupt and dismissive of others (e.g., cuts off conversations abruptly or walks away, showing little concern for how these actions affect others) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a3c2, q47_a3c2
Query pddbisocppappothavoidppl Integer Recommended Actively avoids (e.g., runs away, turns away) other people who are his/her age when approached by them 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a3c3, q47_a3c3
Query pddbisocppappothignore Integer Recommended Ignores the social approaches of people his/her own age 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a3c1, q47_a3c1
Query pddbisocppappothsayinappropria Integer Recommended Says inappropriate things when approached by others (e.g., asks personal questions, makes embarrassing comments) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a3c4, q47_a3c4
Query pddbisocppsawareactioninapp Integer Recommended Performs private actions in front of others, that others his/her age would consider inappropriate (e.g., picking nose) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a3b2, q47_a3b3
Query pddbisocppsawarenotpolite Integer Recommended Has problems understanding the need to be polite (e.g., the need to apologize) more than others his/her age or has problems understanding social relationships (e.g., boyfriend, girlfriend, marriage) m 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a3b3
Query pddbisocppsawareserious Integer Recommended Is overly serious in social situations; doesn't understand the humor in situations that others his/her age would consider funny 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a3b1, q47_a3b2
Query pddbisocppsawaresmilenoreason Integer Recommended Laughs or smiles for no apparent reason or laughs or smiles at the wrong time (e.g., when others are crying) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a3b4, q47_a3b4
Query pddbisocppsocappappinappropria Integer Recommended Approaches others inappropriately (e.g., touches them inappropriately (e.g., touches them inappropriately, makes obscene comments) 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a3a4, q47_a3a3
Query pddbisocppsocappothstare Integer Recommended Stares at others for too long a time when talking, making others uncomfortable 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a3a3, q47_a3a2
Query pddbisocppsocappstandclose Integer Recommended Stands too closely to others when talking to them, forcing others to back away 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a3a2, q47_a3a1
Query pddbisocppsocappstragegreet Integer Recommended Greets strangers in odd or unusual ways for his/her age (e.g., by asking repetitive questions, asking questions on idiosyncratic topics that would be unknown to the stranger, inappropriately asking th 0; 1; 2; 3; 4; -7; -8; -9 0 = Does not show this behavior; 1 = Rarely; 2 = Sometimes/partially; 3 = Often/typically; 4 = Used to show this behavior; -7 = Don't know; -8 = Refused to answer; -9 = Does not apply q46_a3a1
Query pddbisocpptotal Integer Recommended PDDBI: SOCPP - Total q46_rs6, q47_rs6
Data Structure

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