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PDD Behavior Inventory (Parent)

pdd_bip

01

PDD Behavior Inventory (Parent)

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Element NameData TypeSizeRequiredDescriptionValue RangeNotesAliases
subjectkeyGUIDRequiredThe NDAR Global Unique Identifier (GUID) for research subjectNDAR*
src_subject_idString20RequiredSubject ID how it's defined in lab/project
interview_dateDateRequiredDate on which the interview/genetic test/sampling/imaging was completed. MM/DD/YYYYRequired fieldpdpdate
interview_ageIntegerRequiredAge in months at the time of the interview/test/sampling/imaging.0 :: 1260Age is rounded to chronological month. If the research participant is 15-days-old at time of interview, the appropriate value would be 0 months. If the participant is 16-days-old, the value would be 1 month.pdpagem
genderString20RequiredSex of the subjectM;FM = Male; F = Femalepdpsex
pdpratIntegerRecommendedPDDBI Respondent1::41 = Mother; 2 = Father; 3 = Other primary caregiver; 4 = Other
pdpratoString50Recommended(specify if 3 or 4)
pdp001IntegerRecommendedStares at or looks out of sides of eyes at his/her own image in mirror0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp002IntegerRecommendedStares at or looks out of sides of eyes at objects (e.g., toys, strings)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp003IntegerRecommendedStares at or looks out of sides of eyes at his/her fingers or hands0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp004IntegerRecommendedStares at or looks out of sides of eyes at lights or shiny objects0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp005IntegerRecommendedLicks or mouths objects0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp006IntegerRecommendedLicks or mouths hands0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp007IntegerRecommendedChews on objects0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp008IntegerRecommendedEats (swallows) inedible (non-food) objects (e.g., dirt, paper, plastic)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp009IntegerRecommendedRubs or taps own face or arms repetitively0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp010IntegerRecommendedRubs or taps own torso (i.e., stomach, chest) or legs repetitively0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp011IntegerRecommendedRubs or taps rough objects (e.g., sandpaper, unshaved faces) repetitively0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp012IntegerRecommendedRubs liquid-like substances (e.g., water, saliva) repetitively0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp013IntegerRecommendedFlaps hands up and down0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp014IntegerRecommendedMakes odd or unusual finger movements (e.g., flicks fingers)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp015IntegerRecommendedHolds fingers, hands, or arms in odd or unusual postures (e.g., spreads fingers apart, holds hand bent at the wrist, holds arms out to the side)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp016IntegerRecommendedJumps repetitively0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp017IntegerRecommendedRepetitively twiddles or bangs objects or flaps objects back and forth0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp018IntegerRecommendedSpins objects (e.g., wheels of toy cars, strings) in a repetitive manner0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp019IntegerRecommendedThrows objects around, rips or tears paper or other material0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp020IntegerRecommendedRepetitively moves objects back and forth (e.g., turns pages back and forth, opens and closes doors, turns lights on and off)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp021IntegerRecommendedTries to move furniture back to its original location when it is moved by others0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp022IntegerRecommendedMoves objects back to their original locations when they are moved by others (e.g., salt and pepper shakers, pictures, toys, doors, window shades)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp023IntegerRecommendedInsists that certain room lights stay on or stay off at inappropriate times0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp024IntegerRecommendedInappropriately refuses to eat or drink foods that are the 'wrong' color, appearance, or brand Resistance to Change in Schedules/Routines0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp025IntegerRecommendedBecomes upset when things don't occur at their usual times (e.g., buses, trains, meals)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp026IntegerRecommendedResists changing from one activity to another when requested to do so by familiar people0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp027IntegerRecommendedBecomes upset when own schedule or order of the routine is changed (e.g., time when going to school is changed, when vacations interrupt schedule, when time going to sleep is changed)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp028IntegerRecommendedDislikes surprises, feels uncomfortable trying new activities, or has difficulty adjusting to changes in routine at home, school, or work0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp029IntegerRecommendedInappropriately needs to carry or hold on to objects (e.g., toys, paper clips, strings)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp030IntegerRecommendedInsists on taking the same route from one place to another or taking the same route from one part of a room to another part of the same room0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp031IntegerRecommendedResists changing own location in room or wants others to stay in some fixed place0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp032IntegerRecommendedInsists that others say something over and over or insists that others say a certain word or phrase or insists on listening to the same song over and over or must smell, mouth, touch, or tap some0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp033IntegerRecommendedGreets strangers in odd or unusual ways for his/her age (e.g., by asking repetitive questions, asking questions on idiosyncratic topics that would be unknown to the stranger, inappropriately asking0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp034IntegerRecommendedStands too closely to others when talking to them, forcing others to back away0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp035IntegerRecommendedStares at others for too long a time when talking, making others uncomfortable0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp036IntegerRecommendedApproaches others inappropriately (e.g., touches them inappropriately, makes obscene comments)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp037IntegerRecommendedIs overly serious in social situations; doesn't understand the humor in situations that others his/her age would consider funny0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp038IntegerRecommendedPerforms private actions in front of others, that others his/her age would consider inappropriate (e.g., picking nose)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp039IntegerRecommendedHas problems understanding the need to be polite (e.g., the need to apologize) more than others his/her age or has problems understanding social age or has problems understanding social relationships (e.g., boyfriend, girlfriend, marriage0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp040IntegerRecommendedLaughs or smiles for no apparent reason or laughs or smiles at the wrong time (e.g., when others are crying)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp041IntegerRecommendedIgnores the social approaches of people his/her own age0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp042IntegerRecommendedIs inappropriately abrupt and dismissive of others (e.g., cuts off conversations abruptly or walks away, showing little concern for how these actions affect others)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp043IntegerRecommendedActively avoids (e,g., runs away, turns away) other people who are his/her age when approached by them0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp044IntegerRecommendedSays inappropriate things when approached by others (e,g., asks personal questions, makes embarrassing comments)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp045IntegerRecommendedUses a questioning tone of voice when saying things that aren't questions0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp046IntegerRecommendedPuts an unusual stress on words when speaking (not due to regional accent)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp047IntegerRecommendedSpeaks too loudly, causing others to tell himlher to speak quietly0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp048IntegerRecommendedSpeaks too softly, causing others to tell him/her to speak louder0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp049IntegerRecommendedHas difficulty understanding variations in sentence structure for a given sentence topic (e.g., doesn't answer when asked 'Can you tell me your name?' but answers when asked 'What's your name?'0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp050IntegerRecommendedEchoes request of other meaninglessly (like a parrot)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp051IntegerRecommendedShows understanding by repeating all or part of a question and then performing an action (e.g., when asked 'Do you want to eat?' says 'Do you want to eat' or 'Eat' or 'Want to eat' and then gets0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp052IntegerRecommendedSays a word, phrase, or sentence that is a reaction to part of a sentence said to him/her, but has no relation to the sentence topic (e.g., parent asks where ball is and he/she says 'Ball is blue'0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp053IntegerRecommendedPerseverates (i.e., repeats over and over) on words or phrases and is insensitive to the reactions or comments of others0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp054IntegerRecommendedPerseverates (i.e., repeats over and over) on topic or theme and is insensitive to the reactions or comments of others (e.g., insists on talking about train schedules, game shows, even when partne0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp055IntegerRecommendedStarts to talk to himself /herse1f during a conversation with others about a given topic0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp056IntegerRecommendedTalks about topics and assumes that his/her conversational partner understands what he/she is talking about (e.g., talks about TV programs or videos to strangers and assumes that the stranger know0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp057IntegerRecommendedRestless0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp058IntegerRecommendedFidgets0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp059IntegerRecommendedClimbs on furniture0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp060IntegerRecommendedWanders around room0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp061IntegerRecommendedRestricted range (e.g., problems showing happiness, sadness, fear, guilt, disgust) and/or reduced intensity of emotions (i.e., doesn't react as strongly as most others would)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp062IntegerRecommendedStares into space0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp063IntegerRecommendedFails to respond to requests, name, or touch0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp064IntegerRecommendedRequires physical or verbal prompts to respond to requests that he/she knows how to do0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp065IntegerRecommendedWants to stay up, has difficulty falling asleep0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp066IntegerRecommendedAwakens one or more times at night with difficulty in falling back to sleep0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp067IntegerRecommendedGoes to sleep at appropriate time but awakens unusually early and stays awake the rest of the day0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp068IntegerRecommendedGoes to sleep later than others in family and has difficulty awakening morning0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp069IntegerRecommendedPouts0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp070IntegerRecommendedLooks sad0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp071IntegerRecommendedWhimpers0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp072IntegerRecommendedLooks depressed (e.g., mopes around, seems despondent) Anxiousness When Away From Caregiver, Other Significant Figure, or in New Situation0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp073IntegerRecommendedSeems unusually vigilant (e.g., overly alert; scanning room, doors, windows) as if he/she is anxiously looking to see if his/her caregiver is coming back0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp074IntegerRecommendedLooks concerned or worried0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp075IntegerRecommendedSeems anxious, jumpy, or overly aroused (e.g., can't stay still)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp076IntegerRecommendedCowers, hides, or clings to others0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp077IntegerRecommendedShows discomfort with loud or high-pitched noises (e.g., vacuum, blender, fire alarms)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp078IntegerRecommendedShows unusual discomfort when hearing certain songs or TV commercials, etc.0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp079IntegerRecommendedIs unusually angry or frightened when others cry or scream0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp080IntegerRecommendedIs unusually startled by sudden noises0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp081IntegerRecommendedUnusually afraid of visiting new places or trying new activities0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp082IntegerRecommendedUnusually afraid of the dark0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp083IntegerRecommendedUnusually afraid of meeting new people, going to parties, etc.0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp084IntegerRecommendedUnusually afraid of masks, monsters, ghosts, etc.0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp085IntegerRecommendedTries to or leaves room when with unfamiliar people or in unfamiliar situations0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp086IntegerRecommendedRetreats to corner or goes under table when with unfamiliar people or in unfamiliar situations0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp087IntegerRecommendedTurns eyes, head, or body away from others0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp088IntegerRecommendedAvoids groups or crowds0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp089IntegerRecommendedHits self0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp090IntegerRecommendedBangs head on smooth surfaces0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp091IntegerRecommendedBites self0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp092IntegerRecommendedScratches self0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp093IntegerRecommendedBecomes fearful, frightened, or panicky for no reason0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp094IntegerRecommendedCries for no reason0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp095IntegerRecommendedAngry for no reason0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp096IntegerRecommendedMoody, emotions change rapidly0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp097IntegerRecommendedShouts or screams0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp098IntegerRecommendedHits self or others or kicks others0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp099IntegerRecommendedTantrums0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp100IntegerRecommendedThrows things, becomes destructive0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp101IntegerRecommendedHits or kicks0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp102IntegerRecommendedScratches or pulls hair0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp103IntegerRecommendedBites0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp104IntegerRecommendedThrows object(s) at others0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp105IntegerRecommendedCranky, irritable0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp106IntegerRecommendedDifficult to please, not easily satisfied0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp107IntegerRecommendedTakes a long time to calm down when upset0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp108IntegerRecommendedEasily frustrated0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp109IntegerRecommendedPays attention to other's face when given instructions or when asked questions0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp110IntegerRecommendedLooks at other to seek feedback and/or praise0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp111IntegerRecommendedLooks when called or praised0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp112IntegerRecommendedLooks at others in order to share the experience with them when he/she completes a task successfully, when an unexpected or happy event occurs, etc.0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp113IntegerRecommendedSmiles when praised0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp114IntegerRecommendedSmiles when a familiar song is sung, when a familiar name is mentioned, when he/she sees a familiar picture, etc.0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp115IntegerRecommendedShows affection (e.g., hugs, kisses) toward caregivers, friends, etc.0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp116IntegerRecommendedStarts to smile in anticipation of teasing, tickling, etc0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp117IntegerRecommendedShows recognition of pictures of familiar people, animals, etc., by spontaneously pointing to or touching the pictures when he/she sees them0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp118IntegerRecommendedSpontaneously nods yes and/or shakes head no correctly when asked questions0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp119IntegerRecommendedMoves arm(s)/hand(s) in beckoning motion to signal others to come to him/her0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp120IntegerRecommendedGestures and looks back and forth to others in order to share the experience with them (e.g., sees airplane and points at it while looking back to other and then back to the airplane)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp121IntegerRecommendedCompletely stops inappropriate behavior for at least a day when warned or punished0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp122IntegerRecommendedStops doing inappropriate behavior when sees significant others approach him/her0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp123IntegerRecommendedAvoids inappropriate behavior when significant others are around (e.g., behaves self when caregivers are around but mayor may not misbehave when they leave)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp124IntegerRecommendedAvoids inappropriate behavior (i.e., behaves self) in public situations (e.g., stores, malls)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp125IntegerRecommendedSelects his/her own toys to play with and allows other(s) to play along0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp126IntegerRecommendedWatches others and plays near them0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp127IntegerRecommendedInitiates (e.g., pulls, asks) simple social play with others0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp128IntegerRecommendedEngages in cooperative, helpful, turn-taking play where both partners work on a common goal or theme together (e.g., putting 50-piece jigsaw puzzle together; cooperative team board or card game)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp129IntegerRecommendedShows recognition of toy or picture representation of object or animal (e.g., makes sounds of animal or object when sees picture of the same or real object, pushes toy car back and forth)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp130IntegerRecommendedShows active awareness of toy representation of object or animal (e.g., makes sounds of animal and makes toy animal move, makes car move and says 'beep' )0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp131IntegerRecommendedShows more complex imaginative toy play (e.g., feeds doll, makes Superman'' toy fly)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp132IntegerRecommendedUses available material imaginatively for novel purposes (e.g., makes paper airplane and flies it)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp133IntegerRecommendedTries to physically or verbally comfort others when they are sad0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp134IntegerRecommendedOffers help when others are in need of assistance (e.g., tries to open doors for others when they cannot)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp135IntegerRecommendedOffers help when others are sick (e.g., offers tissues to someone if he/she is sneezing or sniffling)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp136IntegerRecommendedOffers help when others are physically uncomfortable (e.g., gets someone a coat if he/she is cold, gets a bandage if someone is cut)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp137IntegerRecommendedSeeks affection (e.g., hugs, kisses) from caregivers or siblings0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp138IntegerRecommendedSpontaneously and appropriately shows affection toward caregivers or siblings0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp139IntegerRecommendedHas a special friend, his/her age, that he/she enjoys being around0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp140IntegerRecommendedInitiates socially acceptable play or conversations with others at parties0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp141IntegerRecommendedCan imitate tongue clicking0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp142IntegerRecommendedCan imitate coughing0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp143IntegerRecommendedCan imitate sticking tongue out0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp144IntegerRecommendedCan imitate peek-a-boo0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp145IntegerRecommendedCan make 'ih' sounds as in 'pit'0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp146IntegerRecommendedCan make 'eh' sounds as in 'pet'0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp147IntegerRecommendedCan make 'aa' sounds as in 'pat'0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp148IntegerRecommendedCan make '00' sounds as in 'boot'0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp149IntegerRecommendedCan make 'p' sounds as in 'pill,' 'apple,' and 'up'0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp150IntegerRecommendedCan make 't' sounds as in 'talk,' 'attic,' and 'bat'0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp151IntegerRecommendedCan make 'ss' sounds as in 'song,' 'messy,' and 'yes'0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp152IntegerRecommendedCan make 'g' sounds as in 'go,' 'again,' and 'bag'0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp153IntegerRecommendedCan make 'ay' sounds as in 'bay'0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp154IntegerRecommendedCan make 'uy' sounds as in 'buy'0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp155IntegerRecommendedCan make 'ow' sounds as in 'bout'0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp156IntegerRecommendedCan make 'oa' sounds as in 'boat'0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp157IntegerRecommendedUses negatives correctly (e.g., won't, can't, never)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp158IntegerRecommendedUses the future tense correctly (e.g., 'He will go to school')0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp159IntegerRecommendedSpontaneously asks 'how' and 'why' questions (e.g., 'How did he do?' 'Why is it hot?')0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp160IntegerRecommendedSpontaneously uses sentences with the verb 'to have' (e.g., 'I have already eaten that.')0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp161IntegerRecommendedUses past tense rule for irregular verbs correctly (e.g., 'I ran,' 'He sat,' 'It flew')0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp162IntegerRecommendedUses 's.' in the third person singular (e.g., 'He goes. to school.')0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp163IntegerRecommendedUses the regular past tense 'ed' rule correctly (e.g., 'He pushed')0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp164IntegerRecommendedUses the 'to be' verb form correctly (e.g., is, are, am, been)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp165IntegerRecommendedUses sentences with indefinite and definite adjectives (e.g., 'Give me each one,' 'I want every piece of candy,' 'Give me some')0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp166IntegerRecommendedUses sentences with comparatives (e.g., 'He runs faster than me,' 'He's the slowest kid')0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp167IntegerRecommendedUses sentences with adverbs (e.g., 'He ran slowly,' 'She ate quickly')0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp168IntegerRecommendedUses sentences with past participles (e.g., 'It's all gone,' 'I've eaten that already,' 'Where have you been?')0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp169IntegerRecommendedExpresses interest in what he/she is saying by his/her tone of voice0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp170IntegerRecommendedExpresses happiness with his/her tone of voice when speaking0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp171IntegerRecommendedExpresses excitement with tone of voice when speaking0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp172IntegerRecommendedUses tone of voice to add emphasis to content of speech when speaking0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp173IntegerRecommendedAdds more details to a sentence if others tell him/her that they don't understand what he/she has said0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp174IntegerRecommendedAdds more details to a sentence if others' body language, laughter, or facial expressions indicate that they don't understand what he/she has said0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp175IntegerRecommendedListens to, waits for others to speak during conversations, and appropriately acknowledges their statements (e.g., 'I understand what you're saying but. ..')0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp176IntegerRecommendedUnderstands the need to provide a relevant amount of information when asked a question so that others will understand and will be satisfied (i.e., not too little and not too much detail)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp177IntegerRecommendedRemembers where objects are located after not having access to the object for a while (e.g., finds favorite foods or toys that were hidden, locates car in parking lot)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp178IntegerRecommendedQuickly learns and remembers multiple-step movement sequences that he/she has been shown how to do (e.g., putting on shirt, pants, and shoes; tying shoes)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp179IntegerRecommendedQuickly learns and follows routines (e.g., classroom schedules)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp180IntegerRecommendedPerforms three- or more-step unrelated commands from memory (e.g., touches shoe, turns around, and sits down, in that order, after first being told to 'First touch shoe, then turn around, and the0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp181IntegerRecommendedUnderstands the concept of ownership (e.g., by selecting his/her own clothes from a pile, giving an object to its owner)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp182IntegerRecommendedUnderstands the concept of 'in,' 'on,' and 'under' by doing the action when asked without the help of gestures0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp183IntegerRecommendedUnderstands a variety of subject-verb combinations (e.g., 'Make the doll dance,' 'Make mommy laugh')0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp184IntegerRecommendedUnderstands the concept of 'conjunction' (e.g., will comply when asked 'Give me the ball and the cup')0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp185IntegerRecommendedUnderstands big versus little (e.g., by giving the big ball instead of the little one, when asked, without the help of gestures)0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp186IntegerRecommendedResponds correctly to questions asking for one and for all objects (e.g., 'Give me one apple,' 'Give me all of the apples') without the help of gestures0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp187IntegerRecommendedResponds correctly to requests that involve directions and modifiers (e.g., 'Walk quickly,' 'Walk slowly,' 'Talk loudly')0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdp188IntegerRequiredIndicates understanding of basic colors (i.e., red, green, blue, yellow), hot and cold, and rough and smooth concepts by correctly labeling, touching, or pointing0::4; 90 = Does not show behavior; 1 = Rarely shows behavior; 2 = Sometimes/Partially shows the behavior; 3 = Usually/Typically shows the behavior; 4 = Don't understand; 9 = Missing/Blank
pdpserIntegerRecommendedSensory/Perceptual Approach Behaviors (SENSORY)-RAW-999 = Missing value
pdpsetIntegerRecommendedSensory/Perceptual Approach Behaviors (SENSORY)-T-999 = Missing value
pdpseclIntegerRecommendedpdpseCL-999 = Missing value
pdpsechIntegerRecommendedpdpseCH-999 = Missing value
pdprirIntegerRecommendedRitualisms/Resistance to Change (RITUAL)-RAW-999 = Missing value
pdpritIntegerRecommendedRitualisms/Resistance to Change (RITUAL)-T-999 = Missing value
pdpriclIntegerRecommendedpdpriCL-999 = Missing value
pdprichIntegerRecommendedpdpriCH-999 = Missing value
pdpsorIntegerRecommendedSocial Pragmatic Problems (SOCPP)-RAW-999 = Missing value
pdpsotIntegerRecommendedSocial Pragmatic Problems (SOCPP)-T-999 = Missing value
pdpsoclIntegerRecommendedpdpsoCL-999 = Missing value
pdpsochIntegerRecommendedpdpsoCH-999 = Missing value
pdpsprIntegerRecommendedSemantic/Pragmatic Problems (SEMPP)-RAW-999 = Missing value
pdpsptIntegerRecommendedSemantic/Pragmatic Problems (SEMPP)-T-999 = Missing value
pdpspclIntegerRecommendedpdpspCL-999 = Missing value
pdpspchIntegerRecommendedpdpspCH-999 = Missing value
pdparrIntegerRecommendedArousal Regulation Problems (AROUSE)-RAW-999 = Missing value
pdpartIntegerRecommendedArousal Regulation Problems (AROUSE)-T-999 = Missing value
pdparclIntegerRecommendedpdparCL-999 = Missing value
pdparchIntegerRecommendedpdparCH-999 = Missing value
pdpferIntegerRecommendedSpecific Fears (FEARS)-RAW-999 = Missing value
pdpfetIntegerRecommendedSpecific Fears (FEARS)-T-999 = Missing value
pdpfeclIntegerRecommendedpdpfeCL-999 = Missing value
pdpfechIntegerRecommendedpdpfeCH-999 = Missing value
pdpagrIntegerRecommendedAggressiveness (AGG)-RAW-999 = Missing value
pdpagtIntegerRecommendedAggressiveness (AGG)-T-999 = Missing value
pdpagclIntegerRecommendedpdpagCL-999 = Missing value
pdpagchIntegerRecommendedpdpagCH-999 = Missing value
pdprcrIntegerRecommendedRepetitive, Ritualistic, and Pragmatic Problems Composite (REPRIT/C)-RAW-999 = Missing value
pdprctIntegerRecommendedRepetitive, Ritualistic, and Pragmatic Problems Composite (REPRIT/C)-T-999 = Missing value
pdprcclIntegerRecommendedpdprcCL-999 = Missing value
pdprcchIntegerRecommendedpdprcCH-999 = Missing value
pdpacrIntegerRecommendedApproach/Withdrawal Problems Composite (AWP/C)-RAW-999 = Missing value
pdpactIntegerRecommendedApproach/Withdrawal Problems Composite (AWP/C)-T-999 = Missing value
pdpacclIntegerRecommendedpdpacCL-999 = Missing value
pdpacchIntegerRecommendedpdpacCH-999 = Missing value
pdpsbrIntegerRecommendedSocial Approach Behaviors (SOCAPP)-RAW-999 = Missing value
pdpsbtIntegerRecommendedSocial Approach Behaviors (SOCAPP)-T-999 = Missing value
pdpsbclIntegerRecommendedpdpsbCL-999 = Missing value
pdpsbchIntegerRecommendedpdpsbCH-999 = Missing value
pdpexrIntegerRecommendedExpressive Language (EXPRESS)-RAW-999 = Missing value
pdpextIntegerRecommendedExpressive Language (EXPRESS)-T-999 = Missing value
pdpexclIntegerRecommendedpdpexCL-999 = Missing value
pdpexchIntegerRecommendedpdpexCH-999 = Missing value
pdplmrIntegerRecommendedLearning, Memory and Receptive language (LMRL)-RAW-999 = Missing value
pdplmtIntegerRecommendedLearning, Memory and Receptive language (LMRL)-T-999 = Missing value
pdplmclIntegerRecommendedpdplmCL-999 = Missing value
pdplmchIntegerRecommendedpdplmCH-999 = Missing value
pdpesrIntegerRecommendedExpressive Social Communication Abilities Composite (EXSCA/C)-RAW-999 = Missing value
pdpestIntegerRecommendedExpressive Social Communication Abilities Composite (EXSCA/C)-T-999 = Missing value
pdpesclIntegerRecommendedpdpesCL-999 = Missing value
pdpeschIntegerRecommendedpdpesCH-999 = Missing value
pdprsrIntegerRecommendedReceptive/Expressive Social Communication Abilities Composite (REXSCA/C)-RAW-999 = Missing value
pdprstIntegerRecommendedReceptive/Expressive Social Communication Abilities Composite (REXSCA/C)-T-999 = Missing value
pdprsclIntegerRecommendedpdprsCL-999 = Missing value
pdprschIntegerRecommendedpdprsCH-999 = Missing value
pdpsevbrIntegerRecommendedVisual Behaviors-999 = Missing value
pdpsevbxString50RecommendedVisual Behaviors Range-999 = Missing value
pdpsenbrIntegerRecommendedNon-Food Taste Behaviors-999 = Missing value
pdpsenbxString50RecommendedNon-Food Taste Behaviors Range-999 = Missing value
pdpsetbrIntegerRecommendedTouch Behaviors-999 = Missing value
pdpsetbxString50RecommendedTouch Behaviors Range-999 = Missing value
pdpsepbrIntegerRecommendedProprioceptive/Kinesthetic Behaviors-999 = Missing value
pdpsepbxString50RecommendedProprioceptive/Kinesthetic Behaviors Range-999 = Missing value
pdpserbrIntegerRecommendedRepetitive Manipulative Behaviors-999 = Missing value
pdpserbxString50RecommendedRepetitive Manipulative Behaviors Range-999 = Missing value
pdprircrIntegerRecommendedResistance to Change in the Environment-999 = Missing value
pdprircxString50RecommendedResistance to Change in the Environment Range-999 = Missing value
pdprirsrIntegerRecommendedResistance to Change in Schedules/Routines-999 = Missing value
pdprirsxString50RecommendedResistance to Change in Schedules/Routines Range-999 = Missing value
pdpririrIntegerRecommendedRituals-999 = Missing value
pdpririxString50RecommendedRituals Range-999 = Missing value
pdpsoparIntegerRecommendedProblems With Social Approach-999 = Missing value
pdpsopaxString50RecommendedProblems With Social Approach Range-999 = Missing value
pdpsosprIntegerRecommendedSocial Awareness Problems-999 = Missing value
pdpsospxString50RecommendedSocial Awareness Problems Range-999 = Missing value
pdpsoirrIntegerRecommendedInappropriate Reactions to the Approaches of Others-999 = Missing value
pdpsoirxString50RecommendedInappropriate Reactions to the Approaches of Others Range-999 = Missing value
pdpspaqrIntegerRecommendedAberrant Vocal Quality When Speaking-999 = Missing value
pdpspaqxString50RecommendedAberrant Vocal Quality When Speaking Range-999 = Missing value
pdpsppurIntegerRecommendedProblems With Understanding Words-999 = Missing value
pdpsppuxString50RecommendedProblems With Understanding Words Range-999 = Missing value
pdpspvdrIntegerRecommendedVerbal Pragmatic Deficits-999 = Missing value
pdpspvdxString50RecommendedVerbal Pragmatic Deficits Range-999 = Missing value
pdparkbrIntegerRecommendedKinesthetic Behaviors-999 = Missing value
pdparkbxString50RecommendedKinesthetic Behaviors Range-999 = Missing value
pdparrrrIntegerRecommendedReduced Responsiveness-999 = Missing value
pdparrrxString50RecommendedReduced Responsiveness Range-999 = Missing value
pdparsprIntegerRecommendedSleep Regulation Problems-999 = Missing value
pdparspxString50RecommendedSleep Regulation Problems Range-999 = Missing value
pdpfeswrIntegerRecommendedSadness When Away From Caregiver, Other Significant Figure, or in New Situation-999 = Missing value
pdpfeswxString50RecommendedSadness When Away From Caregiver, Other Significant Figure, or in New Situation Range-999 = Missing value
pdpfeawrIntegerRecommendedAnxiousness When Away From Caregiver, Other Significant Figure, or in New Situation-999 = Missing value
pdpfeawxString50RecommendedAnxiousness When Away From Caregiver, Other Significant Figure, or in New Situation Range-999 = Missing value
pdpfeabrIntegerRecommendedAuditory Withdrawal Behaviors-999 = Missing value
pdpfeabxString50RecommendedAuditory Withdrawal Behaviors Range-999 = Missing value
pdpfefarIntegerRecommendedFears and Anxieties (facial expressions of fear, screaming, protests, etc.)-999 = Missing value
pdpfefaxString50RecommendedFears and Anxieties (facial expressions of fear, screaming, protests, etc.) Range-999 = Missing value
pdpfesbrIntegerRecommendedSocial Withdrawal Behaviors-999 = Missing value
pdpfesbxString50RecommendedSocial Withdrawal Behaviors Range-999 = Missing value
pdpagsbrIntegerRecommendedSelf-Directed Aggressive Behaviors-999 = Missing value
pdpagsbxString50RecommendedSelf-Directed Aggressive Behaviors Range-999 = Missing value
pdpagiarIntegerRecommendedIncongruous Negative Affect-999 = Missing value
pdpagiaxString50RecommendedIncongruous Negative Affect Range-999 = Missing value
pdpagpcrIntegerRecommendedProblems When Caregiver or Other Significant Figure Returns From Work, an Outing, or Vacation-999 = Missing value
pdpagpcxString50RecommendedProblems When Caregiver or Other Significant Figure Returns From Work, an Outing, or Vacation Range-999 = Missing value
pdpagaorIntegerRecommendedAggressiveness Toward Others-999 = Missing value
pdpagaoxString50RecommendedAggressiveness Toward Others Range-999 = Missing value
pdpagoprIntegerRecommendedOverall Temperament Problems-999 = Missing value
pdpagopxString50RecommendedOverall Temperament Problems Range-999 = Missing value
pdpsbvbrIntegerRecommendedVisual Social Approach Behaviors-999 = Missing value
pdpsbvbxString50RecommendedVisual Social Approach Behaviors Range-999 = Missing value
pdpsbpbrIntegerRecommendedPositive Affect Behaviors-999 = Missing value
pdpsbpbxString50RecommendedPositive Affect Behaviors Range-999 = Missing value
pdpsbgbrIntegerRecommendedGestural Approach Behaviors (score these items whether or not the child has language)-999 = Missing value
pdpsbgbxString50RecommendedGestural Approach Behaviors (score these items whether or not the child has language) Range-999 = Missing value
pdpsbrirIntegerRecommendedResponsiveness to Social Inhibition Cues-999 = Missing value
pdpsbrixString50RecommendedResponsiveness to Social Inhibition Cues Range-999 = Missing value
pdpsbsprIntegerRecommendedSocial Play Behaviors-999 = Missing value
pdpsbspxString50RecommendedSocial Play Behaviors Range-999 = Missing value
pdpsbibrIntegerRecommendedImaginative Play Behaviors-999 = Missing value
pdpsbibxString50RecommendedImaginative Play Behaviors Range-999 = Missing value
pdpsbebrIntegerRecommendedEmpathy Behaviors-999 = Missing value
pdpsbebxString50RecommendedEmpathy Behaviors Range-999 = Missing value
pdpsbsbrIntegerRecommendedSocial Interaction Behaviors-999 = Missing value
pdpsbsbxString50RecommendedSocial Interaction Behaviors Range-999 = Missing value
pdpsbsirIntegerRecommendedSocial Imitative Behaviors-999 = Missing value
pdpsbsixString50RecommendedSocial Imitative Behaviors Range-999 = Missing value
pdpexvprIntegerRecommendedVowel Production-999 = Missing value
pdpexvpxString50RecommendedVowel Production Range-999 = Missing value
pdpexcprIntegerRecommendedConsonant Production at the Beginning, Middle, and End of Words-999 = Missing value
pdpexcpxString50RecommendedConsonant Production at the Beginning, Middle, and End of Words Range-999 = Missing value
pdpexdprIntegerRecommendedDiphthong Production-999 = Missing value
pdpexdpxString50RecommendedDiphthong Production Range-999 = Missing value
pdpexelrIntegerRecommendedExpressive Language Competence-999 = Missing value
pdpexelxString50RecommendedExpressive Language Competence Range-999 = Missing value
pdpexvarIntegerRecommendedVerbal Affective Tone-999 = Missing value
pdpexvaxString50RecommendedVerbal Affective Tone Range-999 = Missing value
pdpexpcrIntegerRecommendedPragmatic Conversational Skills-999 = Missing value
pdpexpcxString50RecommendedPragmatic Conversational Skills Range-999 = Missing value
pdplmgmrIntegerRecommendedGeneral Memory Skills-999 = Missing value
pdplmgmxString50RecommendedGeneral Memory Skills Range-999 = Missing value
pdplmrlrIntegerRecommendedReceptive Language Competence-999 = Missing value
pdplmrlxString50RecommendedReceptive Language Competence Range-999 = Missing value
pdpaucrIntegerRecommendedAutism Composite (AUTISM)-RAW-999 = Missing value
pdpauctIntegerRecommendedAutism Composite (AUTISM)-T-999 = Missing value
pdpaucclIntegerRecommendedpdpaucCL-999 = Missing value
pdpaucchIntegerRecommendedpdpaucCH-999 = Missing value
pdpvldIntegerRecommendedValidity1::3; -9991 = Valid; 2 = Questionable; 3 = Invalid; -999 = Missing value
comments_miscString4,000RecommendedMiscellaneous comments on study, interview, methodology relevant to this form datapdpcmt
pdpseciIntegerRecommendedSensory/Perceptual Approach Behaviors (SENSORY)-90% CI-999 = Missing value
pdpriciIntegerRecommendedRitualisms/Resistance to Change (RITUAL)-90% CI-999 = Missing value
pdpsociIntegerRecommendedSocial Pragmatic Problems (SOCPP)-90% CI-999 = Missing value
pdpspciIntegerRecommendedSemantic/Pragmatic Problems (SEMPP)-90% CI-999 = Missing value
pdparciIntegerRecommendedArousal Regulation Problems (AROUSE)-90% CI-999 = Missing value
pdpfeciIntegerRecommendedSpecific Fears (FEARS)-90% CI-999 = Missing value
pdpagciIntegerRecommendedAggressiveness (AGG)-90% CI-999 = Missing value
pdprcciIntegerRecommendedRepetitive, Ritualistic, and Pragmatic Problems Composite (REPRIT/C)-90% CI-999 = Missing value
pdpacciIntegerRecommendedApproach/Withdrawal Problems Composite (AWP/C)-90% CI-999 = Missing value
pdpsbciIntegerRecommendedSocial Approach Behaviors (SOCAPP)-90% CI-999 = Missing value
pdpexciIntegerRecommendedExpressive Language (EXPRESS)-90% CI-999 = Missing value
pdplmciIntegerRecommendedLearning, Memory and Receptive language (LMRL)-90% CI-999 = Missing value
pdpesciIntegerRecommendedExpressive Social Communication Abilities Composite (EXSCA/C)-90% CI-999 = Missing value
pdprsciIntegerRecommendedReceptive/Expressive Social Communication Abilities Composite (EXSCA/C)-90% CI-999 = Missing value
pdpaucciIntegerRecommendedAutism Composite (AUTISM)-90% CI-999 = Missing value
Data Structure

This page displays the data structure defined for the measure identified in the title and structure short name. The table below displays a list of data elements in this structure (also called variables) and the following information:

  • Element Name: This is the standard element name
  • Data Type: Which type of data this element is, e.g. String, Float, File location.
  • Size: If applicable, the character limit of this element
  • Required: This column displays whether the element is Required for valid submissions, Recommended for valid submissions, Conditional on other elements, or Optional
  • Description: A basic description
  • Value Range: Which values can appear validly in this element (case sensitive for strings)
  • Notes: Expanded description or notes on coding of values
  • Aliases: A list of currently supported Aliases (alternate element names)
  • For valid elements with shared data, on the far left is a Filter button you can use to view a summary of shared data for that element and apply a query filter to your Cart based on selected value ranges

At the top of this page you can also:

  • Use the search bar to filter the elements displayed. This will not filter on the Size of Required columns
  • Download a copy of this definition in CSV format
  • Download a blank CSV submission template prepopulated with the correct structure header rows ready to fill with subject records and upload

Please email the The NDA Help Desk with any questions.

Distribution for DataStructure: pdd_bip01 and Element:
Chart Help

Filters enable researchers to view the data shared in NDA before applying for access or for selecting specific data for download or NDA Study assignment. For those with access to NDA shared data, you may select specific values to be included by selecting an individual bar chart item or by selecting a range of values (e.g. interview_age) using the "Add Range" button. Note that not all elements have appropriately distinct values like comments and subjectkey and are not available for filtering. Additionally, item level detail is not always provided by the research community as indicated by the number of null values given.

Filters for multiple data elements within a structure are supported. Selections across multiple data structures will be supported in a future version of NDA.