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Monetary Incentive Delay Task

217 Shared Subjects

N/A
Clinical Assessments
Task Based
09/30/2015
mrt01
04/08/2024
View Change History
01
Query Element Name Data Type Size Required Description Value Range Notes Aliases
subjectkey GUID Required The NDAR Global Unique Identifier (GUID) for research subject NDAR*
src_subject_id String 20 Required Subject ID how it's defined in lab/project pid, sid
interview_date Date Required Date on which the interview/genetic test/sampling/imaging/biospecimen was completed. MM/DD/YYYY assessment_date, fmridt, monrdtm, pfmridt
interview_age Integer Required Age in months at the time of the interview/test/sampling/imaging. 0::1440 Age is rounded to chronological month. If the research participant is 15-days-old at time of interview, the appropriate value would be 0 months. If the participant is 16-days-old, the value would be 1 month.
sex String 20 Required Sex of subject at birth M;F; O; NR M = Male; F = Female; O=Other; NR = Not reported gender
Query cueemot Integer Recommended Cues-Emotional Response 0::4 0=Most Negative; 4=Most Positive
Query cuearsl Integer Recommended Cues-Arousal Level 0::4 0=Low intensity; 4=High intensity
Query outemot Integer Recommended Outcomes-Emotional Response 0::4 0=Most Negative; 4=Most Positive
Query outarsl Integer Recommended Outcomes-Arousal Level 0::4 0 = Low Intensity; 4 = High Intensity
Query timerwd Float Recommended Reaction time for reward trials msec
Query timentrl Float Recommended Reaction time for neutral trials msec
Query nrpremn Float Recommended Monetary Incentive Delay Task Pre-fMRI Mean:
Query nrpremax Float Recommended Monetary Incentive Delay Task Pre-fMRI Max:
Query nlpremn Float Recommended Monetary Incentive Delay Task Pre-fMRI Mean:
Query nlpremax Float Recommended Monetary Incentive Delay Task Pre-fMRI Max:
Query nrpostmn Float Recommended Monetary Incentive Delay Task Post-fMRI Mean:
Query nrpostmx Float Recommended Monetary Incentive Delay Task Post-fMRI Max:
Query nlpostmn Float Recommended Monetary Incentive Delay Task Post-fMRI Mean:
Query nlpostmx Float Recommended Monetary Incentive Delay Task Post-fMRI Max:
Query cond1_hit Float Recommended % hit low reward
Query cond2_hit Float Recommended % hit high reward
Query cond1_rt Float Recommended rt for hits low reward
Query cond2_rt Float Recommended rt for hits high reward
Query midq_exc_1a_y Integer Recommended How EXCITED were you when: You saw a circle saying you could win $5? 1::5 1 = Very slightly or not at all; 2 = A little; 3 = Moderately; 4 = Quite a bit; 5 = Extremely; Read each of the following questions and then mark the appropriate answer in the space next to that question. Indicate how much you felt this way while in the scanner.
Query midq_exc_1b_y Integer Recommended How EXCITED were you when: You saw a circle saying you could win $0.20? 1::5 1 = Very slightly or not at all; 2 = A little; 3 = Moderately; 4 = Quite a bit; 5 = Extremely; Read each of the following questions and then mark the appropriate answer in the space next to that question. Indicate how much you felt this way while in the scanner.
Query midq_exc_1c_y Integer Recommended How EXCITED were you when: You saw a square saying you could lose $5? 1::5 1 = Very slightly or not at all; 2 = A little; 3 = Moderately; 4 = Quite a bit; 5 = Extremely; Read each of the following questions and then mark the appropriate answer in the space next to that question. Indicate how much you felt this way while in the scanner.
Query midq_exc_1d_y Integer Recommended How EXCITED were you when: You saw a square saying you could lose $0.20? 1::5 1 = Very slightly or not at all; 2 = A little; 3 = Moderately; 4 = Quite a bit; 5 = Extremely; Read each of the following questions and then mark the appropriate answer in the space next to that question. Indicate how much you felt this way while in the scanner.
Query midq_exc_1e_y Integer Recommended How EXCITED were you when: You saw a triangle saying there was no money at stake? 1::5 1 = Very slightly or not at all; 2 = A little; 3 = Moderately; 4 = Quite a bit; 5 = Extremely; Read each of the following questions and then mark the appropriate answer in the space next to that question. Indicate how much you felt this way while in the scanner.
Query midq_nerv_1a_y Integer Recommended How NERVOUS were you when:You saw a circle saying you could win $5? 1::5 1 = Very slightly or not at all; 2 = A little; 3 = Moderately; 4 = Quite a bit; 5 = Extremely; Read each of the following questions and then mark the appropriate answer in the space next to that question. Indicate how much you felt this way while in the scanner.
Query midq_nerv_1b_y Integer Recommended How NERVOUS were you when: You saw a circle saying you could win $0.20? 1::5 1 = Very slightly or not at all; 2 = A little; 3 = Moderately; 4 = Quite a bit; 5 = Extremely; Read each of the following questions and then mark the appropriate answer in the space next to that question. Indicate how much you felt this way while in the scanner.
Query midq_nerv_1c_y Integer Recommended How NERVOUS were you when: You saw a square saying you could lose $5? 1::5 1 = Very slightly or not at all; 2 = A little; 3 = Moderately; 4 = Quite a bit; 5 = Extremely; Read each of the following questions and then mark the appropriate answer in the space next to that question. Indicate how much you felt this way while in the scanner.
Query midq_nerv_1d_y Integer Recommended How NERVOUS were you when: You saw a square saying you could lose $0.20? 1::5 1 = Very slightly or not at all; 2 = A little; 3 = Moderately; 4 = Quite a bit; 5 = Extremely; Read each of the following questions and then mark the appropriate answer in the space next to that question. Indicate how much you felt this way while in the scanner.
Query midq_nerv_1e_y Integer Recommended How NERVOUS were you when: You saw a triangle saying there was no money at stake? 1::5 1 = Very slightly or not at all; 2 = A little; 3 = Moderately; 4 = Quite a bit; 5 = Extremely; Read each of the following questions and then mark the appropriate answer in the space next to that question. Indicate how much you felt this way while in the scanner.
Query midq_try_1a_y Integer Recommended How hard did you try: to win $5? 1::5 1 = Very slightly or not at all; 2 = A little; 3 = Moderately; 4 = Quite a bit; 5 = Extremely; Read each of the following questions and then mark the appropriate answer in the space next to that question. Indicate how much you felt this way while in the scanner.
Query midq_try_1b_y Integer Recommended How hard did you try: to win $0.20? 1::5 1 = Very slightly or not at all; 2 = A little; 3 = Moderately; 4 = Quite a bit; 5 = Extremely; Read each of the following questions and then mark the appropriate answer in the space next to that question. Indicate how much you felt this way while in the scanner.
Query midq_try_1c_y Integer Recommended How hard did you try: to not lose $5? 1::5 1 = Very slightly or not at all; 2 = A little; 3 = Moderately; 4 = Quite a bit; 5 = Extremely; Read each of the following questions and then mark the appropriate answer in the space next to that question. Indicate how much you felt this way while in the scanner.
Query midq_try_1d_y Integer Recommended How hard did you try: to not lose $0.20? 1::5 1 = Very slightly or not at all; 2 = A little; 3 = Moderately; 4 = Quite a bit; 5 = Extremely; Read each of the following questions and then mark the appropriate answer in the space next to that question. Indicate how much you felt this way while in the scanner.
Query midq_try_1e_y Integer Recommended How hard did you try: on the "no money at stake" trials? 1::5 1 = Very slightly or not at all; 2 = A little; 3 = Moderately; 4 = Quite a bit; 5 = Extremely; Read each of the following questions and then mark the appropriate answer in the space next to that question. Indicate how much you felt this way while in the scanner.
Query midq_2 Integer Recommended While the game was being explained to you, did you think about what you would like to do with the money you might win during the game? 1 ; 2 1 = Yes; 2 = No
Query visit String 60 Recommended Visit name eventname
rater_title String 50 Recommended Rater's Title enterer
Query aescode Integer Recommended Staff code number of person completing this form 999= Missing Data ra
experimenters String 500 Recommended Experimenters anon_experimenter
comments_misc String 4,000 Recommended Miscellaneous comments on study, interview, methodology relevant to this form data scan_notes
Query operator Integer Recommended Scanner Operator ID
Query tasks_videorecorded Integer Recommended Tasks Video Recorded 0;1;-999 1 = Completed; 0 = Not completed; -999 = Missing
Query conversation_task Integer Recommended Conversation Task 0;1;-999 1 = Completed; 0 = Not completed; -999 = Missing
Query fingertip_task Integer Recommended Finger Tip Synchrony Task 0;1;-999 1 = Completed; 0 = Not completed; -999 = Missing
Query teambuilding_task Integer Recommended Team Building Task 0;1;-999 1 = Completed; 0 = Not completed; -999 = Missing
Query shared_prizes Integer Recommended Participant shared prizes? 0;1;-999 0 = No ; 1 = Yes ; -999 = Missing
Query break_substanceuse Integer Recommended Did participant smoke/drink caffeine/take medications during the break? 0;1;-999 0 = "No" ; 1 = "Yes"; -999 = Missing
break_substanceuse_details String 100 Recommended If participant chose to smoke/drink caffeine/take medications during the break, then note details
Query drlt_money_earned Float Recommended total dollar amount earned (and then paid) to participants -999 = Missing amount_earned
Query midtraining Integer Recommended Monetary Incentive Delay Training completed? 0;1;-999 1 = Completed; 0 = Not completed; -999 = Missing
Query midtraining_irt Float Recommended Monetary Incentive Delay Training Initial Response Time Milliseconds ; -999 = Missing
Query midtraining_hit Float Recommended Monetary Incentive Delay Training Hit Rate -999 = Missing
Query midtraining_miss Float Recommended Monetary Incentive Delay Training Miss Rate -999 = Missing
Query sidtraining Integer Recommended Social Incentive Delay Training completed? 0;1;-999 1 = Completed; 0 = Not completed; -999 = Missing
Query sidtraining_irt Float Recommended Social Incentive Delay Training Initial Response Time -999 = Missing
Query sidtraining_hit Float Recommended Social Incentive Delay Training Hit Rate -999 = Missing
Query sidtraining_miss Float Recommended Social Incentive Delay Training Miss Rate -999 = Missing
Query xid_order Integer Recommended Monetary Incentive Delay/Social Incentive Delay Task Experiment Order 1;2 1 = MID/SID; 2 = SID/MID
Query xid_irt Float Recommended Initial Response Time Entered for SID/MID -999 = Missing
Query xid_localizer Integer Recommended SID/MID Localizer Preparations 0;1;-999 1 = Completed; 0 = Not completed; -999 = Missing
Query xid_biasbc Integer Recommended SID/MID Bias_BC Preparations 0;1;-999 1 = Completed; 0 = Not completed; -999 = Missing
Query xid_biasch Integer Recommended SID/MID Bias_32CH Preparations 0;1;-999 1 = No Issues; 0 = Not completed; -999 = Missing
Query t2 Integer Recommended SID/MID T2 Preparations 0;1;-999 1 = No Issues; 0 = Not completed; -999 = Missing
Query xid_fourvol1 Integer Recommended SID/MID 4 Volume Epi Scan 1 Preparations 0;1;-999 1 = No Issues; 0 = Not completed; -999 = Missing
Query xid_fourvol2 Integer Recommended SID/MID 4 Volume Epi Scan 2 Preparations 0;1;-999 1 = No Issues; 0 = Not completed; -999 = Missing
Query xid_instructions Integer Recommended SID/MID XID Task Instructions Preparations 0;1;-999 1 = No Issues; 0 = Not completed; -999 = Missing
Query xid_spinechoap Integer Recommended SID/MID Spin Echo AP Preparations 0;1;-999 1 = No Issues; 0 = Not completed; -999 = Missing
Query xid_spinechopa Integer Recommended SID/MID Spin Echo PA Preparations 0;1;-999 1 = No Issues; 0 = Not completed; -999 = Missing
midrun1 String 500 Recommended Monetary Incentive Delay Run 1 (Notes) 1 = No Issues; 0 = Not completed; -999 = Missing midrun2, sidrun1, sidrun2, xidrun
Query midrun1_frt Float Recommended Monetary Incentive Delay Run 1 Final Response Time -999 = Missing midrun2_frt, sidrun1_frt, sidrun2_frt, xidrun_frt
Query midrun1_hit Float Recommended Monetary Incentive Delay Run 1 Hit Rate -999 = Missing midrun2_hit, sidrun1_hit, sidrun2_hit, xidrun_hit
Query midrun1_miss Float Recommended Monetary Incentive Delay Run 1 Miss Rate -999 = Missing midrun2_miss, sidrun1_miss, sidrun2_miss, xidrun_miss
Query mirun1_highreward Float Recommended Monetary Incentive Delay Run 1 High Reward -999 = Missing midrun2_highreward, sidrun1_highreward, sidrun2_highreward, xidrun_highreward
Query midrun1_lowreward Float Recommended Monetary Incentive Delay Run 1 Low Reward -999 = Missing midrun2_lowreward, sidrun1_lowreward, sidrun2_lowreward, xidrun_lowreward
comment String 500 Recommended Miscellaneous comments about assessment xid_notes
version_form String 121 Recommended Form used/assessment name
Query confederate Integer Recommended Affiliative Confederate ID - act's as participant's partner during visit to build affiliation by completing tasks together.
time_assess String 20 Recommended Time of day the assessment was taken. Hour:minutes
Query timeloss Float Recommended Reaction time for loss msec
Query saps_ad10 Integer Recommended Rater number visitra
nopunrt Integer Recommended Response latency (in milliseconds) on punishment trials with $0 at stake when the participant responded while the target was displayed 0-no limit
lowpunrt Integer Recommended Response latency (in milliseconds) on punishment trials with $1 at stake when the participant responded while the target was displayed 0-no limit
highpunrt Integer Recommended Response latency (in milliseconds) on punishment trials with $5 at stake when the participant responded while the target was displayed 0-no limit
norwdrt Integer Recommended Response latency (in milliseconds) on reward trials with $0 at stake when the participant responded while the target was displayed 0-no limit
lowrwdrt Integer Recommended Response latency (in milliseconds) on reward trials with $1 at stake when the participant responded while the target was displayed 0-no limit
highrwdrt Integer Recommended Response latency (in milliseconds) on reward trials with $5 at stake when the participant responded while the target was displayed 0-no limit
session1 Integer Recommended Timepoint in study 1::4 1 = Pre; 2 = Post; 3 = Follow-up scr_sv
nopunhit Integer Recommended Hit rate on punishment trials with $0 at stake (expressed as the proportion of trials on which the subject responded while the target was displayed); In this experiment you will respond as quickly as possible to earn money. You will see a cue indicating how much money you can win or avoid losing. After this cue, a triangle will appear. Hit a button as fast as you can when the triangle appears to win. Cues are either circles or squares. CIRCLE cues mean that you can EARN that amount if you hit the target. SQUARE cues mean that you can AVOID LOSING that amount if you hit the target. If you miss a CIRCLE cue, you will NOT GAIN the amount in the cue. If you miss a SQUARE cue, you will LOSE the amount in the cue. 0;1 0=No; 1=Yes
lowpunhit Integer Recommended Hit rate on punishment trials with $1 at stake (expressed as the proportion of trials on which the subject responded while the target was displayed); In this experiment you will respond as quickly as possible to earn money. You will see a cue indicating how much money you can win or avoid losing. After this cue, a triangle will appear. Hit a button as fast as you can when the triangle appears to win. Cues are either circles or squares. CIRCLE cues mean that you can EARN that amount if you hit the target. SQUARE cues mean that you can AVOID LOSING that amount if you hit the target. If you miss a CIRCLE cue, you will NOT GAIN the amount in the cue. If you miss a SQUARE cue, you will LOSE the amount in the cue. 0;1 0=No; 1=Yes
highpunhit Integer Recommended Hit rate on punishment trials with $5 at stake (expressed as the proportion of trials on which the subject responded while the target was displayed); In this experiment you will respond as quickly as possible to earn money. You will see a cue indicating how much money you can win or avoid losing. After this cue, a triangle will appear. Hit a button as fast as you can when the triangle appears to win. Cues are either circles or squares. CIRCLE cues mean that you can EARN that amount if you hit the target. SQUARE cues mean that you can AVOID LOSING that amount if you hit the target. If you miss a CIRCLE cue, you will NOT GAIN the amount in the cue. If you miss a SQUARE cue, you will LOSE the amount in the cue. 0;1 0=No; 1=Yes
norwdhit Integer Recommended Hit rate on reward trials with $0 at stake (expressed as the proportion of trials on which the subject responded while the target was displayed); In this experiment you will respond as quickly as possible to earn money. You will see a cue indicating how much money you can win or avoid losing. After this cue, a triangle will appear. Hit a button as fast as you can when the triangle appears to win. Cues are either circles or squares. CIRCLE cues mean that you can EARN that amount if you hit the target. SQUARE cues mean that you can AVOID LOSING that amount if you hit the target. If you miss a CIRCLE cue, you will NOT GAIN the amount in the cue. If you miss a SQUARE cue, you will LOSE the amount in the cue. 0;1 0=No; 1=Yes
lowrwdhit Integer Recommended Hit rate on reward trials with $1 at stake (expressed as the proportion of trials on which the subject responded while the target was displayed); In this experiment you will respond as quickly as possible to earn money. You will see a cue indicating how much money you can win or avoid losing. After this cue, a triangle will appear. Hit a button as fast as you can when the triangle appears to win. Cues are either circles or squares. CIRCLE cues mean that you can EARN that amount if you hit the target. SQUARE cues mean that you can AVOID LOSING that amount if you hit the target. If you miss a CIRCLE cue, you will NOT GAIN the amount in the cue. If you miss a SQUARE cue, you will LOSE the amount in the cue. 0;1 0=No; 1=Yes
highrwdhit Integer Recommended Hit rate on reward trials with $5 at stake (expressed as the proportion of trials on which the subject responded while the target was displayed); In this experiment you will respond as quickly as possible to earn money. You will see a cue indicating how much money you can win or avoid losing. After this cue, a triangle will appear. Hit a button as fast as you can when the triangle appears to win. Cues are either circles or squares. CIRCLE cues mean that you can EARN that amount if you hit the target. SQUARE cues mean that you can AVOID LOSING that amount if you hit the target. If you miss a CIRCLE cue, you will NOT GAIN the amount in the cue. If you miss a SQUARE cue, you will LOSE the amount in the cue. 0;1 0=No; 1=Yes
p502mid_r1won Integer Recommended On a scale of 1-5 with 1 being the worst and 5 being the best, how did you feel when you WON money? 1::5 1=Felt the worst; 5=Felt the best
p502mid_r1lost Integer Recommended On a scale of 1-5 with 1 being the worst and 5 being the best, how did you feel when you LOST money? 1::5 1=Felt the worst; 5=Felt the best
subject_payment Float Recommended Subject Payment (Highest Score)
trial Integer Recommended Trial number 0::9999; -777; -999 1 = first; 2= second; 3=third; 4=fourth; 5=fifth; 6=sixth; etc; -777=NA, -999=missing
fixation_duration Integer Recommended Duration of the fixation cross in milliseconds
star_duration Float Recommended How long the star is presented in milliseconds. THIS IS WHEN PARTICIPANTS HAVE TO PRESS AS QUICKLY AS POSSIBLE
iti Float Recommended Inter-trial interval (ms) 0 :: 5000
mid_cue Integer Recommended Cue type 1::5 1=Small win trial; 2=Big win trial; 3=Small loss trial; 4=Big loss trial; 5=Neutral trial
cue_value Integer Recommended How many points can be gained or lost on the trial
mid_response String 100 Recommended Button pressed by participant
responsecat String 100 Recommended Response category: Correct; Late response; Early response; No response
mid_acc Integer Recommended Whether the participant responded in time 0;1 0=No; 1=Yes
mid_rt Integer Recommended Reaction time in milliseconds
win_lose String 100 Recommended Did the participant win points, lose points, or neither?
trial_earning Integer Recommended How many points did the participant gain (or lose for negative numbers) on this trial?
cumulative_earning Integer Recommended Total points earned thus far
trialduration Integer Recommended Duration of the trial in milliseconds
fixationonset String 10 Recommended Time from start of trial to start of fixation
targetonset String 10 Recommended Time from start of trial to start of star
picture_target_timestamp String 10 Recommended Time since start of task
targetoffset String 10 Recommended Time from start of trial to end of star
mid_setting String 100 Recommended Where was the MID task played? In MRI scanner, on computer in lab or online/at home
computer_platform String 20 Recommended The platform the script was run on (win/mac/ios/android)
date_task Date Recommended Date on which the participants played the task MM/DD/YYYY
tasktime String 8 Recommended Time at which the participant started the task HH:MM:SS
blockcode String 20 Recommended Block code
block_number Integer Recommended Block Number
trial_description String 100 Recommended Description of the trial
Data Structure

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  • Description: A basic description
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