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Sensory Profile Short 2

615 Shared Subjects

N/A
Clinical Assessments
Sensory
01/12/2016
sps2_01
01/12/2016
View Change History
01
Query Element Name Data Type Size Required Description Value Range Notes Aliases
subjectkey GUID Required The NDAR Global Unique Identifier (GUID) for research subject NDAR*
src_subject_id String 20 Required Subject ID how it's defined in lab/project
interview_date Date Required Date on which the interview/genetic test/sampling/imaging/biospecimen was completed. MM/DD/YYYY
interview_age Integer Required Age in months at the time of the interview/test/sampling/imaging. 0::1440 Age is rounded to chronological month. If the research participant is 15-days-old at time of interview, the appropriate value would be 0 months. If the participant is 16-days-old, the value would be 1 month.
sex String 20 Required Sex of subject at birth M;F; O; NR M = Male; F = Female; O=Other; NR = Not reported gender
Query sensory_p1 Integer Recommended Struggles to complete tasks when music or TV is on 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_ap_func Integer Recommended Is distracted or has trouble functioning if there is a lot of noise around 0;1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p2
Query sensory_p3 Integer Recommended Tunes me out or seems to ignore me 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_tp_groom Integer Recommended Expresses distress during grooming (for example, fights or cries during haircutting, face washing, fingernail cutting) 0; 1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p4
Query sensory_p5 Integer Recommended Becomes anxious when standing close to others (for example, in a line) 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sensory_p6 Integer Recommended Touches people and objects more than same-aged children 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_vt_move Integer Recommended Seeks all kinds of movement and this interferes with daily routines (for example, can't sit still, fidgets) 0;1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p7
Query sens_vt_rckchr Integer Recommended Rocks in desk/chair/on floor 0;1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p8
Query sensory_p9 Integer Recommended Loses balance unexpectedly when walking on an uneven surface 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_tp_bumps Integer Recommended My child bumps into things, seeming to not notice objects in the way. 0; 1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p10
Query sens_os_prftst Integer Recommended Shows strong preference for certain tastes 0; 1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p11
Query sens_et_stiff Integer Recommended Moves stiffly 0; 1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p12
Query sens_et_tires Integer Recommended Tires easily, especially when standing or holding particular body position 0;1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p13
Query sensory_p14 Integer Recommended Drapes self over furniture or on other people 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_bp_accdt Integer Recommended Seems accident-prone 0; 1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p15
Query sens_sr_stbrn Integer Recommended Is stubborn or uncooperative 0; 1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p16
Query sens_sr_tntrm Integer Recommended Has temper tantrums 0; 1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p17
Query sensory_p18 Integer Recommended Resists eye contact from me or others 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sensory_p19 Integer Recommended Needs positive support to return to challenging situations 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sensory_p20 Integer Recommended Has strong emotional outbursts when unable to complete a task 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_ms_bdylng Integer Recommended Doesn't perceive body language or facial expressions (for example, unable to interpret) 0; 1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p21
Query sensory_p22 Integer Recommended Gets frustrated easily 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_sr_intfrs Integer Recommended Has fears that interfere with daily routine 0; 1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p23
Query sensory_p24 Integer Recommended Is distressed by changes in plans, routines, or expectations 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_ms_prtct Integer Recommended Needs more protection from life than other children (for example, defenseless physically or emotionally) 0; 1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p25
Query sensory_p26 Integer Recommended Interacts or participates in groups less than same-aged children 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sensory_p27 Integer Recommended Misses eye contact with me during everyday interactions 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sensory_p28 Integer Recommended Struggles to pay attention 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_mp_lkaway Integer Recommended Looks away from tasks to notice all actions in the room 0; 1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p29
Query sens_mp_obliv Integer Recommended Seems oblivious within an active environment (for example, unaware of activity) 0; 1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p30
Query sens_mv_watch Integer Recommended Watches everyone when they move around the room 0; 1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p31
Query sensory_p32 Integer Recommended Jumps from one thing to another so that it interferes with activities 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_mp_lost Integer Recommended Gets lost easily (even in familiar places) 0; 1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p33
Query sens_vp_hrdob Integer Recommended Has a hard time finding objects in competing backgrounds (for example, shoes in a messy room, favorite toy in the 'junk drawer') 0; 1; 2; 3; 4; 5 0=Does not apply; 1 = Never; 2 = Rarely; 3 = Sometimes; 4 = Often; 5 = Always sensory_p34
Query sensory_p_spraw Integer Recommended Sensory Raw Score
eeg030c String 250 Recommended Sensory Processing: Note sensory_p_spcomments
Query sensory_p_braw Integer Recommended Behavioral Raw Score
jobeh String 500 Recommended Behavioral Comments sensory_p_bcomments
Query sensory_scores1 Integer Recommended Seeking/Seeker- raw score
Query sensory_scores2 Integer Recommended Avoiding/Avoider- raw score
Query sensory_scores3 Float Recommended Sensitivity/Sensor- raw score
Query sensory_scores4 Integer Recommended Registration/Bystander- raw score
Query sensory_percentiles1 String 25 Recommended Sensory Percentile
Query sensory_percentiles2 String 25 Recommended Behavioral Percentile
Query sensory_percentiles3 String 25 Recommended Seeking/Seeker- Percentile
Query sensory_percentiles4 String 25 Recommended Avoiding/Avoider- Percentile
Query sensory_percentiles5 String 25 Recommended Sensitivity/Sensor- Percentile
Query sensory_percentiles6 String 25 Recommended Registration/Bystander- Percentile
Query sensory_score5 Integer Recommended Auditory - raw score
Query sensory_score6 Integer Recommended Visual - raw score
Query sensory_score7 Integer Recommended Touch - raw score
Query sensory_score8 Integer Recommended Movement - raw score
Query sensory_score9 Integer Recommended Body Position - raw score
Query sensory_score10 Integer Recommended Oral - raw score
Query sensory_score11 Integer Recommended Conduct - raw score
Query sensory_score12 Integer Recommended Social Emotional - raw score
Query sensory_score13 Integer Recommended Attentional - raw score
sensory_percentiles7 String 25 Recommended Auditory- Percentile
sensory_percentiles8 String 25 Recommended Visual- Percentile
sensory_percentiles9 String 25 Recommended Touch- Percentile
sensory_percentiles10 String 25 Recommended Movement- Percentile
sensory_percentiles11 String 25 Recommended Body Position- Percentile
sensory_percentiles12 String 25 Recommended Oral- Percentile
sensory_percentiles13 String 25 Recommended Conduct- Percentile
sensory_percentiles14 String 25 Recommended Social Emotional- Percentile
sensory_percentiles15 String 25 Recommended Attentional- Percentile
Query sens_star_obj Integer Recommended stares intensively at objects 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_star_ppl Integer Recommended stares intensively at people 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_unaware Integer Recommended seems unaware when people come into the room 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_rush_col Integer Recommended rushes through coloring, writing, or drawing 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_exc_risk Integer Recommended takes excessive risks that compromise own safety 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_act_ch Integer Recommended seems more active than same-aged children 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_hard_way Integer Recommended does things in a harder way than is needed 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_enj_fall Integer Recommended appears to enjoy falling 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_low_est Integer Recommended seems to have low self-esteem 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_sens_crit Integer Recommended is sensitive to criticisms 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_pred_fear Integer Recommended has definite, predictable fears 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_feel_fail Integer Recommended expresses feeling like a failure 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_too_ser Integer Recommended is too serious 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_dif_frnd Integer Recommended has difficulty with friendships 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_weak_musc Integer Recommended seems to have weak muscles 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_prop_self Integer Recommended props to support self 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_wall_cling Integer Recommended clings to objects, walls, or banisters more than same-aged children 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_walk_loud Integer Recommended walks loudly as if feet are heavy 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_heav_blank Integer Recommended needs heavy blankets to sleep 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_gag_eas Integer Recommended gags easily from certain food textures or food utensils in mouth 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_food_rej Integer Recommended rejects certain tastes or food smells that are typically part of children's diets 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_picky_taste Integer Recommended eats only certain tastes 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_food_text Integer Recommended limits self to certain food textures 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_pciky_eat Integer Recommended is a picky eater, especially about food textures 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_smell_nfood Integer Recommended smells nonfood objects 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_crav_cer Integer Recommended craves certain food, tastes, or smells 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_obj_mouth Integer Recommended puts objects in mouth 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_bite_ton Integer Recommended bites tongue or lips more than same-aged children 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_irr_soc Integer Recommended becomes irritated by wearing shoes or socks 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_em_touch Integer Recommended shows an emotional or aggressive response to being touched 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_rub_touch Integer Recommended rubs or scratches a part of the body that has been touched 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_touch_annoy Integer Recommended touches people or objects to the point of annoying others 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_need_touch Integer Recommended displays need to touch toys, surfaces, or textures 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_un_pain Integer Recommended seems unaware of pain 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_un_temp Integer Recommended seems unaware of temperature changes 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_un_mess Integer Recommended seems oblivious to messy hands or face 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_hes_step Integer Recommended hesitates going up or down curbs or steps 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_exc_move Integer Recommended becomes excited during movement tasks 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_move_unsafe Integer Recommended takes movement or climbing risks that are unsafe 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_opp_fall Integer Recommended looks for opportunities to fall with no regard for own safety 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_react_noise Integer Recommended reacts strongly to unexpected or loud noises 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_hands_ears Integer Recommended holds hands over ears to protect them from sound 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_unpr_noise Integer Recommended becomes unproductive with background noise 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_no_resp Integer Recommended seems not to hear when I call his or name 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_stra_noise Integer Recommended enjoys strange noises or makes noise(s) for fun 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_low_lig Integer Recommended prefers to play or work in low lighting 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_bri_col Integer Recommended prefers bright colors or patterns for clothing 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_vis_det Integer Recommended enjoys looking at visual details in objects 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_find_obj Integer Recommended need help to find objects that are obvious to others 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_both_ligh Integer Recommended is more bothered by bright lights than other same-aged children 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
Query sens_bri_light Integer Recommended is bothered by bright lights 0::5 0=Does not apply; 1=Almost never; 2=Occasionally; 3=Half the time; 4=Frequently; 5=Almost always
version_form String 121 Required Form used/assessment name
Query respond Integer Required Respondent 1::7;999 1 = Parent; 2 = Teacher; 3=Self; 4= Other; 5= Significant other; 6 = Parent 1; 7 = Parent 2; 999 = Not available
respondent_other_specify String 50 Recommended Respondent: Other (specify)
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