|
subjectkey |
GUID |
|
Required |
The NDAR Global Unique Identifier (GUID) for research subject |
NDAR*
|
|
|
|
src_subject_id |
String |
20
|
Required |
Subject ID how it's defined in lab/project |
|
|
subj |
|
interview_date |
Date |
|
Required |
Date on which the interview/genetic test/sampling/imaging/biospecimen was completed. MM/DD/YYYY |
|
|
BQDate, ecbq_doc |
|
interview_age |
Integer |
|
Required |
Age in months at the time of the interview/test/sampling/imaging. |
0::1440
|
Age is rounded to chronological month. If the research participant is 15-days-old at time of interview, the appropriate value would be 0 months. If the participant is 16-days-old, the value would be 1 month.
|
|
|
sex |
String |
20
|
Required |
Sex of subject at birth |
M;F; O; NR
|
M = Male; F = Female; O=Other; NR = Not reported
|
gender |
Query
|
bq001 |
Integer |
|
Recommended |
1. react with anger? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_1_reactanger |
Query
|
bq002 |
Integer |
|
Recommended |
2. get irritable? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_1, q_2_irritable� |
Query
|
bq003 |
Integer |
|
Recommended |
3. remain calm? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_3_calm |
Query
|
bq004 |
Integer |
|
Recommended |
4. pull back and avoid the person? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_2, q_4_pullback |
Query
|
bq005 |
Integer |
|
Recommended |
5. cling to a parent? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_1, ecbq_3, q_5_clingparent� |
Query
|
bq006 |
Integer |
|
Recommended |
6. startle at loud noises? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_6_loundsound |
Query
|
bq007 |
Integer |
|
Recommended |
7. tap or drum with fingers on tables or other objects? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_4, q_7_tapdrum� |
Query
|
bq008 |
Integer |
|
Recommended |
8. get irritated by scratchy sounds? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_8_scratchysound� |
Query
|
bq009 |
Integer |
|
Recommended |
9. become uncomfortable when his/her socks were not aligned properly on his/her feet? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_5, q_9_socksunaligned |
Query
|
bq010 |
Integer |
|
Recommended |
10. forget about it in a few minutes? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_10_forget� |
Query
|
bq011 |
Integer |
|
Recommended |
11. like making lots of noise? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_11_lotofnoise� |
Query
|
bq012 |
Integer |
|
Recommended |
12. enjoy sitting quietly in the sunshine? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_9, q_12_quietsun� |
Query
|
bq013 |
Integer |
|
Recommended |
13. want to climb to high places? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_13_climb |
Query
|
bq014 |
Integer |
|
Recommended |
14. like to be held? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_14_held� |
Query
|
bq015 |
Integer |
|
Recommended |
15. push against you until put down? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_13, q_15_push� |
Query
|
bq016 |
Integer |
|
Recommended |
16. squirm? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_16_squirm� |
Query
|
bq017 |
Integer |
|
Recommended |
17. struggle to get away? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_17_strugglegetaway |
Query
|
bq018 |
Integer |
|
Recommended |
18. snuggle up next to you? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_14, q_18_snuggle |
Query
|
bq019 |
Integer |
|
Recommended |
19. get easily irritated? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_2, ecbq_15, q_19_easyirritate� |
Query
|
bq020 |
Integer |
|
Recommended |
20. become sad? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_20_sad |
Query
|
bq021 |
Integer |
|
Recommended |
21. engage in an activity with the child? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_21_engageactivity� |
Query
|
bq022 |
Integer |
|
Recommended |
22. seek out the company of the child? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_16, q_22_seekcompany |
Query
|
bq023 |
Integer |
|
Recommended |
23. stop and think before deciding? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_17, q_23_stopthink |
Query
|
bq024 |
Integer |
|
Recommended |
24. decide what to do very quickly and go after it? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_4, ecbq_18, q_24_decidequick |
Query
|
bq025 |
Integer |
|
Recommended |
25. seem slow and unhurried about what to do next? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_25_slow� |
Query
|
bq026 |
Integer |
|
Recommended |
26. run around your house or apartment anyway? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_26_runaround |
Query
|
bq027 |
Integer |
|
Recommended |
27. touch an attractive item (such as an ornament) anyway? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_19, q_27_touchattractiveitem |
Query
|
bq028 |
Integer |
|
Recommended |
28. play with something anyway? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_28_playsomething |
Query
|
bq029 |
Integer |
|
Recommended |
29. enjoy just being quietly sung to? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_5, ecbq_20, q_29_enjoysong |
Query
|
bq030 |
Integer |
|
Recommended |
30. smile at the sound of words, as in nursery rhymes? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_21, q_30_smilerhymes |
Query
|
bq031 |
Integer |
|
Recommended |
31. enjoy just being talked to? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_22, q_31_enjoytalk |
Query
|
bq032 |
Integer |
|
Recommended |
32. enjoy rhythmic activities, such as rocking or swaying? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_23, q_32_enjoyrhythm |
Query
|
bq033 |
Integer |
|
Recommended |
33. become distressed when his/her hands were dirty and/or sticky? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_6, q_33_distressdirty |
Query
|
bq034 |
Integer |
|
Recommended |
34. notice that material was very soft or rough? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_34_noticesoft� |
Query
|
bq035 |
Integer |
|
Recommended |
35. notice low-pitched noises such as the air-conditioner, heater or refrigerator running or starting up? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_7, q_35_noticelowpitch� |
Query
|
bq036 |
Integer |
|
Recommended |
36. blink a lot? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_8, q_36_blink |
Query
|
bq037 |
Integer |
|
Recommended |
37. get very enthusiastic about the things he was going to do? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_37_enthusiastic� |
Query
|
bq038 |
Integer |
|
Recommended |
38. show fear at a loud sound (blender, vacuum cleaner, etc.)? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_25, q_38_fearloudsound |
Query
|
bq039 |
Integer |
|
Recommended |
39. seem afraid of the dark? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_26, q_39_afraiddark� |
Query
|
bq040 |
Integer |
|
Recommended |
40. want to interact with the adult? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_30, q_40_interactadult |
Query
|
bq041 |
Integer |
|
Recommended |
41. sit quietly? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_27, q_41_sitquiet� |
Query
|
bq042 |
Integer |
|
Recommended |
42. splash, kick, or try to jump? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_42_splashkickjump� |
Query
|
bq043 |
Integer |
|
Recommended |
43. look immediately when you pointed at something? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_10, q_43_lookpoint |
Query
|
bq044 |
Integer |
|
Recommended |
44. choose to take chances for the fun and excitement of it? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_6, ecbq_11, q_44_takechances |
Query
|
bq045 |
Integer |
|
Recommended |
45. not like going down high slides? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_45_dislikehighslides |
Query
|
bq046 |
Integer |
|
Recommended |
46. change to feeling better within a few minutes? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_28, q_46_feelbetter� |
Query
|
bq047 |
Integer |
|
Recommended |
47. soothe only with difficulty? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_47_difficultsoothe |
Query
|
bq048 |
Integer |
|
Recommended |
48. stay upset for 10 minutes or longer? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_48_upset10 |
Query
|
bq049 |
Integer |
|
Recommended |
49. play for 5 minutes or less? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_49_playless5 |
Query
|
bq050 |
Integer |
|
Recommended |
50. play for more than 10 minutes? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_7, ecbq_29, q_50_playmore10� |
Query
|
bq051 |
Integer |
|
Recommended |
51. continue to play while at the same time responding to your remarks or questions? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_8, ecbq_30, q_51_playandrespond� |
Query
|
bq052 |
Integer |
|
Recommended |
52. watch rather than join in? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_31, q_52_watch |
Query
|
bq053 |
Integer |
|
Recommended |
53. approach slowly? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_53_slowlyapproach� |
Query
|
bq054 |
Integer |
|
Recommended |
54. seem uncomfortable? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_32, q_54_uncomfortable |
Query
|
bq055 |
Integer |
|
Recommended |
55. complain about odors on others, such as perfume? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_55_odorcomplain� |
Query
|
bq056 |
Integer |
|
Recommended |
56. seem to be bothered by bright light? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_56_dislikebrightlight� |
Query
|
bq057 |
Integer |
|
Recommended |
57. move quickly from one place to another? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_33, q_57_movequickly |
Query
|
bq058 |
Integer |
|
Recommended |
58. notice the smoothness or roughness of objects she/he touched? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_34, q_58_noticesmooth� |
Query
|
bq059 |
Integer |
|
Recommended |
59. became sad or blue for no apparent reason? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_35, q_59_becomesad |
Query
|
bq060 |
Integer |
|
Recommended |
60. return to a previous activity? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_40, q_60_returnact |
Query
|
bq061 |
Integer |
|
Recommended |
61. have difficulty returning to the previous activity? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_41, q_61_diffreturn� |
Query
|
bq062 |
Integer |
|
Recommended |
62. seem frightened by monster characters? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_62_scaredmonster |
Query
|
bq063 |
Integer |
|
Recommended |
63. respond immediately? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_63_respondimmidiate� |
Query
|
bq064 |
Integer |
|
Recommended |
64. run to the door before getting ready? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_64_runtodoor |
Query
|
bq065 |
Integer |
|
Recommended |
65. get very excited? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_9, ecbq_42, q_65_veryexcited |
Query
|
bq066 |
Integer |
|
Recommended |
66. become very happy? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_43, q_66_veryhappy |
Query
|
bq067 |
Integer |
|
Recommended |
67. seem to relax and enjoy himself? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_67_relax |
Query
|
bq068 |
Integer |
|
Recommended |
68. get angry? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_68_getangry� |
Query
|
bq069 |
Integer |
|
Recommended |
69. toss about in the bed? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_69_tossinbed |
Query
|
bq070 |
Integer |
|
Recommended |
70. sleep in one position only? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_70_sleeponepos |
Query
|
bq071 |
Integer |
|
Recommended |
71. swing or tap his/her foot? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_44, q_71_swingtap� |
Query
|
bq072 |
Integer |
|
Recommended |
72. fiddle with his/her hair, clothing, etc.? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_10, ecbq_45, q_72_fiddle� |
Query
|
bq073 |
Integer |
|
Recommended |
73. show repeated movements like squinting, hunching up the shoulders, or twitching the facial muscles? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_46, q_73_repeat� |
Query
|
bq074 |
Integer |
|
Recommended |
74. like rough and rowdy games? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_11, ecbq_47, q_74_roughgames� |
Query
|
bq075 |
Integer |
|
Recommended |
75. enjoy playing boisterous games like chase? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_48, q_75_boisterous� |
Query
|
bq076 |
Integer |
|
Recommended |
76. enjoy vigorously jumping on the couch or bed? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_49, q_76_jumponbed |
Query
|
bq077 |
Integer |
|
Recommended |
77. turn away? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_50, q_77_turnaway� |
Query
|
bq078 |
Integer |
|
Recommended |
78. become quiet? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_78_quiet |
Query
|
bq079 |
Integer |
|
Recommended |
79. seem comfortable? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_79_comfortable |
Query
|
bq080 |
Integer |
|
Recommended |
80. seem eager to get away? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_12, ecbq_51, q_80_eageraway |
Query
|
bq081 |
Integer |
|
Recommended |
81. make protesting noises? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_81_protestnoise� |
Query
|
bq082 |
Integer |
|
Recommended |
82. sit on the sidelines and observe before joining in? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_52, q_82_sideline� |
Query
|
bq083 |
Integer |
|
Recommended |
83. get involved immediately? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_13, ecbq_53, q_83_involveimmediate� |
Query
|
bq084 |
Integer |
|
Recommended |
84. engage in an activity with the child? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_54, q_84_engageact |
Query
|
bq085 |
Integer |
|
Recommended |
85. seek out the company of the child? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_3, q_85_seekcompany |
Query
|
bq086 |
Integer |
|
Recommended |
86. scream with anger? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_86_screamanger |
Query
|
bq087 |
Integer |
|
Recommended |
87. not become angry? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_87_notangry� |
Query
|
bq088 |
Integer |
|
Recommended |
88. sadly cry? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_88_crysadly� |
Query
|
bq089 |
Integer |
|
Recommended |
89. not react with sadness? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_89_notsad� |
Query
|
bq090 |
Integer |
|
Recommended |
90. move quickly to another activity? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_55, q_90_movequickly |
Query
|
bq091 |
Integer |
|
Recommended |
91. stay involved for 10 minutes or more? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_91_staymore10� |
Query
|
bq092 |
Integer |
|
Recommended |
92. tire of the activity relatively quickly? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_14, ecbq_56, q_92_tiredquickly� |
Query
|
bq093 |
Integer |
|
Recommended |
93. pay attention to you right away when you called to him/her? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_15, ecbq_36, q_93_payattention� |
Query
|
bq094 |
Integer |
|
Recommended |
94. seem to be disturbed by loud sounds? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_37, q_94_disturbloudsound� |
Query
|
bq095 |
Integer |
|
Recommended |
95. stop going after a forbidden object when you used a toy to distract him? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_95_forbiddenobj� |
Query
|
bq096 |
Integer |
|
Recommended |
96. notice small things, such as dirt or a stain, on her clothes? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_96_noticesmall |
Query
|
bq097 |
Integer |
|
Recommended |
97. seem uneasy about approaching an elevator or escalator? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_57, q_97_uneasyelevator� |
Query
|
bq098 |
Integer |
|
Recommended |
98. cry or show distress when approached by an unfamiliar animal? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_58, q_98_cry |
Query
|
bq099 |
Integer |
|
Recommended |
99. seem afraid of large, noisy vehicles? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_19, ecbq_59, q_99_afraidvehicles� |
Query
|
bq100 |
Integer |
|
Recommended |
100. show fear when the caregiver stepped out of sight? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_60, q_100_fearnocaregiver� |
Query
|
bq101 |
Integer |
|
Recommended |
101. seem to be one of the most active children? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_20, ecbq_12, q_101_active |
Query
|
bq102 |
Integer |
|
Recommended |
102. sit quietly and watch? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_102_sitwatch |
Query
|
bq103 |
Integer |
|
Recommended |
103. want to be cuddled? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_24, q_103_cuddle |
Query
|
bq104 |
Integer |
|
Recommended |
104. seem to be frightened for no apparent reason? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_38, q_104_frighten |
Query
|
bq105 |
Integer |
|
Recommended |
105. seem to be irritated by the tags in his/her clothes? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_16, ecbq_39, q_105_tagirritate� |
Query
|
bq106 |
Integer |
|
Recommended |
106. notice when you were wearing new clothing? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_106_noticenewclothes |
Query
|
bq107 |
Integer |
|
Recommended |
107. react to beeping sounds? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_107_reactbeepsound |
Query
|
bq108 |
Integer |
|
Recommended |
108. show repeated movements like squinting, hunching up the shoulders, or twitching the facial muscles? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_108_repeatmovement |
Query
|
bq109 |
Integer |
|
Recommended |
109. squirm and try to get away? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_61, q_109_squirm |
Query
|
bq110 |
Integer |
|
Recommended |
110. stay still? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_62, q_110_staystll |
Query
|
bq111 |
Integer |
|
Recommended |
111. stop an activity quickly? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_111_stopquick� |
Query
|
bq112 |
Integer |
|
Recommended |
112. stop the forbidden activity? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_21, ecbq_63, q_112_stopforbidden� |
Query
|
bq113 |
Integer |
|
Recommended |
113. ignore your warning? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_113_ignorewarning� |
Query
|
bq114 |
Integer |
|
Recommended |
114. become sadly tearful? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_64, q_114_tearful� |
Query
|
bq115 |
Integer |
|
Recommended |
115. calm down quickly? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_65, q_115_calmquick� |
Query
|
bq116 |
Integer |
|
Recommended |
116. have a hard time settling down? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_66, q_116_hardtosettle |
Query
|
bq117 |
Integer |
|
Recommended |
117. seem to feel down or blue? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_23, ecbq_67, q_117_feeldown |
Query
|
bq118 |
Integer |
|
Recommended |
118. become sadly tearful? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_22, q_118_sadtearful |
Query
|
bq119 |
Integer |
|
Recommended |
119. become angry? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_119_angry� |
Query
|
bq120 |
Integer |
|
Recommended |
120. easily shift attention from one activity to another? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_68, q_120_easyshift� |
Query
|
bq121 |
Integer |
|
Recommended |
121. do more than one thing at a time? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_121_multitask� |
Query
|
bq122 |
Integer |
|
Recommended |
122. run through the house? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_24, ecbq_75, q_122_runaround� |
Query
|
bq123 |
Integer |
|
Recommended |
123. climb over furniture? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_76, q_123__climbfurniture� |
Query
|
bq124 |
Integer |
|
Recommended |
124. not care for rough and rowdy games? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_124_dislikerowdygames� |
Query
|
bq125 |
Integer |
|
Recommended |
125. enjoy activities such as being spun, etc? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_77, q_125_enjoyspun� |
Query
|
bq126 |
Integer |
|
Recommended |
126. become easily distracted? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_78, q_126_easydistract |
Query
|
bq127 |
Integer |
|
Recommended |
127. play with a set of objects for 5 minutes or longer at a time? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_79, q_127_playmore5� |
Query
|
bq128 |
Integer |
|
Recommended |
128. scratch herself? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_128_sratchself |
Query
|
bq129 |
Integer |
|
Recommended |
129. tear materials close at hand? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_80, q_129_tearitems� |
Query
|
bq130 |
Integer |
|
Recommended |
130. get so worked up that he had trouble sitting still? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_130_troublesitstill� |
Query
|
bq131 |
Integer |
|
Recommended |
131. get very excited about getting it? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_25, ecbq_81, q_131_excitedgettingit |
Query
|
bq132 |
Integer |
|
Recommended |
132. remain pretty calm? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_82, q_132_remainclam |
Query
|
bq133 |
Integer |
|
Recommended |
133. seem eager to have it right away? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_133_eager� |
Query
|
bq134 |
Integer |
|
Recommended |
134. become frustrated? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_83, q_134_frustrated |
Query
|
bq135 |
Integer |
|
Recommended |
135. protest with anger? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_84, q_135_protestanger |
Query
|
bq136 |
Integer |
|
Recommended |
136. have a temper tantrum? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_26, ecbq_85, q_136_tantrum� |
Query
|
bq137 |
Integer |
|
Recommended |
137. become sad? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_86, q_137_sad� |
Query
|
bq138 |
Integer |
|
Recommended |
138. notice sights or sounds (for example, wind chimes or water sprinklers)? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_87, q_138_noticesightsound |
Query
|
bq139 |
Integer |
|
Recommended |
139. notice flying or crawling insects? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_139_noticeinsects� |
Query
|
bq140 |
Integer |
|
Recommended |
140. grab the object as soon as it was set down? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_140_grabobject |
Query
|
bq141 |
Integer |
|
Recommended |
141. look the object over before touching it? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_141_lookbeforetouch� |
Query
|
bq142 |
Integer |
|
Recommended |
142. seem unable to wait for as long as 1 minute? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_142_notwait� |
Query
|
bq143 |
Integer |
|
Recommended |
143. go after it anyway? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_88, q_143_goafter� |
Query
|
bq144 |
Integer |
|
Recommended |
144. wait patiently? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_27, ecbq_89, q_144_waitpatiently� |
Query
|
bq145 |
Integer |
|
Recommended |
145. whimper and cry? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_145_whimpercry |
Query
|
bq146 |
Integer |
|
Recommended |
146. smile? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_28, ecbq_90, q_146_smile� |
Query
|
bq147 |
Integer |
|
Recommended |
147. make sounds of pleasure? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_147_soundpleasure� |
Query
|
bq148 |
Integer |
|
Recommended |
148. stay back and avoid eye contact? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_148_stayback |
Query
|
bq149 |
Integer |
|
Recommended |
149. hide her face? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_149_hideface |
Query
|
bq150 |
Integer |
|
Recommended |
150. warm up to the person within a few minutes? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_150_warmup |
Query
|
bq151 |
Integer |
|
Recommended |
151. become sad? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_91, q_151_sad� |
Query
|
bq152 |
Integer |
|
Recommended |
152. become bothered by sounds while in noisy environments? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_17, ecbq_69, q_152_dislikenoise |
Query
|
bq153 |
Integer |
|
Recommended |
153. become bothered by scratchy materials like wool? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_70, q_153_dislikewool� |
Query
|
bq154 |
Integer |
|
Recommended |
154. notice changes in your appearance? (such as wet hair, a hat, or jewelry)? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_71, q_154_noticechange |
Query
|
bq155 |
Integer |
|
Recommended |
155. appear to listen to even very quiet sounds? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_72, q_155_listenquietsound |
Query
|
bq156 |
Integer |
|
Recommended |
156. seem full of energy, even in the evening? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_18, ecbq_73, q_156_fullenergy |
Query
|
bq157 |
Integer |
|
Recommended |
157. immediately return to watching the TV program? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_157_returntv |
Query
|
bq158 |
Integer |
|
Recommended |
158. not finish watching the program? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_158_notfinishprg |
Query
|
bq159 |
Integer |
|
Recommended |
159. pull away and kick? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_159_pullkick |
Query
|
bq160 |
Integer |
|
Recommended |
160. seem to enjoy himself/herself? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_92, q_160_enjoyself� |
Query
|
bq161 |
Integer |
|
Recommended |
161. mold to your body? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_29, ecbq_93, q_161_moldtobody |
Query
|
bq162 |
Integer |
|
Recommended |
162. seek hugs and kisses? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_162_seekhugkiss� |
Query
|
bq163 |
Integer |
|
Recommended |
163. enjoy listening to the story? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_163_enjoystory |
Query
|
bq164 |
Integer |
|
Recommended |
164. become very enthusiastic? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_164_enthusiastic |
Query
|
bq165 |
Integer |
|
Recommended |
165. look forward to it? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_94, q_165_lookforward� |
Query
|
bq166 |
Integer |
|
Recommended |
166. remain pretty calm? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_166_calm |
Query
|
bq167 |
Integer |
|
Recommended |
167. stay interested in the book for 5 minutes or less? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_167_interestless5� |
Query
|
bq168 |
Integer |
|
Recommended |
168. stay interested in the book for more than 10 minutes at a time? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_168_interestmore10 |
Query
|
bq169 |
Integer |
|
Recommended |
169. become easily distracted? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_95, q_169_distracted |
Query
|
bq170 |
Integer |
|
Recommended |
170. enjoy looking at the books? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_170_lookatbook |
Query
|
bq171 |
Integer |
|
Recommended |
171. become easily frustrated? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_171_frustrated |
Query
|
bq172 |
Integer |
|
Recommended |
172. want to interact with the adult? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_96, q_172_interactadult� |
Query
|
bq173 |
Integer |
|
Recommended |
173. stop an ongoing activity? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_97, q_173_stopactivity |
Query
|
bq174 |
Integer |
|
Recommended |
174. lower her voice? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_174_lowervoice |
Query
|
bq175 |
Integer |
|
Recommended |
175. be careful with something breakable? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_31, ecbq_98, q_175_carefulbreakable |
Query
|
bq176 |
Integer |
|
Recommended |
176. not want to enter? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
bq3177_176, ecbq_99, q_176_notenter |
Query
|
bq177 |
Integer |
|
Recommended |
177. go right in? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_177_goin |
Query
|
bq178 |
Integer |
|
Recommended |
178. jump into the task before it was fully explained? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_178_jumpattask |
Query
|
bq179 |
Integer |
|
Recommended |
179. easily switch attention from speaker to speaker? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_100, q_179_switchattention� |
Query
|
bq180 |
Integer |
|
Recommended |
180. become irritated when his/her clothes were tight? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_74, q_180_irritated� |
Query
|
bq181 |
Integer |
|
Recommended |
181. notice smells from cooking? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_181_noticecokking� |
Query
|
bq182 |
Integer |
|
Recommended |
182. rock back and forth while sitting? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_182_rocksit� |
Query
|
bq183 |
Integer |
|
Recommended |
183. notice sirens from fire trucks or ambulances at a distance? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_183_noticesirens |
Query
|
bq184 |
Integer |
|
Recommended |
184. get mad? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_101, q_184_mad� |
Query
|
bq185 |
Integer |
|
Recommended |
185. have hurt feelings? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_185_hurtfeeling� |
Query
|
bq186 |
Integer |
|
Recommended |
186. cry for more than 3 minutes, even when being comforted? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_33, ecbq_102, q_186_crymore3 |
Query
|
bq187 |
Integer |
|
Recommended |
187. cheer up within a minute or two when being comforted? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_187_cheerquick |
Query
|
bq188 |
Integer |
|
Recommended |
188. become easily soothed? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_34, ecbq_103, q_188_easysoothe |
Query
|
bq189 |
Integer |
|
Recommended |
189. find another activity to do when asked? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_35, ecbq_104, q_189_changeactivity |
Query
|
bq190 |
Integer |
|
Recommended |
190. want to jump from heights? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_105, q_190_jumpheight |
Query
|
bq191 |
Integer |
|
Recommended |
191. want to go down the slide in unusual ways? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_191_slideunusual |
Query
|
bq192 |
Integer |
|
Recommended |
192. enjoy being pushed fast on a wheeled vehicle? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_192_enjoypush� |
Query
|
bq193 |
Integer |
|
Recommended |
193. enjoy sitting down and playing quietly? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_193_enjoysitplay |
Query
|
bq194 |
Integer |
|
Recommended |
194. chew her lower lip? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_194_chewlip� |
Query
|
bq195 |
Integer |
|
Recommended |
195. stick out his tongue when concentrating? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_195_stickouttongue |
Query
|
bq196 |
Integer |
|
Recommended |
196. move from one task or activity to another without completing any? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_196_changeactivity |
Query
|
bq197 |
Integer |
|
Recommended |
197. have trouble focusing on a task without guidance? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_197_troublefocus |
Query
|
bq198 |
Integer |
|
Recommended |
198. become extremely animated? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_198_animated |
Query
|
bq199 |
Integer |
|
Recommended |
199. want to be involved in a group activity? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
q_199_grpactivity� |
Query
|
bq200 |
Integer |
|
Recommended |
200. enjoy playing with a number of different people? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq3177_36, ecbq_106, q_200_enjoydiffpeople� |
Query
|
bq201 |
Integer |
|
Recommended |
201. become sad? |
|
0 = Does not apply; 1 = Never; 2 = Very rarely; 3 = Less than half the time; 4 = About half the time; 5 = More than half the time; 6 = Almost always; 7 = Always; -9 = Missing value
|
ecbq_107, q_201_becomesad |
|
psqdcom |
String |
1,000
|
Recommended |
Additional comments |
|
|
BQNote, commentvalidity |
Query
|
ecbq_activity |
Float |
|
Recommended |
Level (rate and intensity) of gross motor activity, including rate and extent of locomotion (=IBQ Activity) |
|
|
activity_level_energy� |
Query
|
ecbq_attn_focus |
Float |
|
Recommended |
Sustained duration of orienting on an object of attention; resisting distraction (=IBQ Orienting) |
|
|
attentional_focusing |
Query
|
ecbq_attn_shift |
Float |
|
Recommended |
The ability to transfer attentional focus from one activity/task to another |
|
|
attentional_shifting |
Query
|
ecbq_cuddliness |
Float |
|
Recommended |
Child�expression of enjoyment in and molding of the body to being held by a caregiver (=IBQ Cuddliness) |
|
|
cuddliness |
Query
|
ecbq_discomfort |
Float |
|
Recommended |
Amount of negative affect related to sensory qualities of stimulation, including intensity, rate or complexity of light, sound, texture |
|
|
discomfort |
Query
|
ecbq_fear |
Float |
|
Recommended |
Negative affect, including unease, worry, or nervousness related to anticipated pain or distress and/or potentially threatening situations; startle to sudden events (=IBQ Fear) |
|
|
fear |
Query
|
ecbq_frustration |
Float |
|
Recommended |
Negative affect related to interruption of ongoing tasks or goal blocking (aka Anger) |
|
|
frustration� |
Query
|
ecbq_high_pleas |
Float |
|
Recommended |
Pleasure or enjoyment related to situations involving high stimulus intensity, rate, complexity, novelty and incongruity (=IBQ High_Pleas) |
|
|
high_intensity_pleasure� |
Query
|
ecbq_impulsive |
Float |
|
Recommended |
Speed of response initiation |
|
|
impulsivity� |
Query
|
ecbq_inhib_cntrl |
Float |
|
Recommended |
The capacity to stop, moderate, or refrain from a behavior under instruction |
|
|
inhibitory_control |
Query
|
ecbq_low_pleas |
Float |
|
Recommended |
Pleasure or enjoyment related to situations involving low stimulus intensity, rate, complexity, novelty and incongruity (=IBQ Low_Pleas) |
|
|
low_intensity_pleasure |
Query
|
ecbq_motor |
Float |
|
Recommended |
Repetitive small-motor movements; fidgeting |
|
|
motor_activation |
Query
|
ecbq_percept_sens |
Float |
|
Recommended |
Detection of slight, low intensity stimuli from the external environment (=IBQ Percept_Sens) |
|
|
perceptual_sensitivity |
Query
|
ecbq_pos_anticipate |
Float |
|
Recommended |
Excitement about expected pleasurable activities (=IBQ Approach) |
|
|
positive_anticipation� |
Query
|
ecbq_sadness |
Float |
|
Recommended |
Tearfulness or lowered mood related to exposure to personal suffering, disappointment, object loss, loss of approval, or response to other�suffering (=IBQ Sadness) |
|
|
sadness� |
Query
|
ecbq_shyness |
Float |
|
Recommended |
Slow or inhibited approach and/or discomfort in social situations involving novelty or uncertainty |
|
|
shyness� |
Query
|
ecbq_sociability |
Float |
|
Recommended |
Seeking and taking pleasure in interactions with others |
|
|
sociability� |
Query
|
ecbq_soothability |
Float |
|
Recommended |
Rate of recovery from peak distress, excitement, or general arousal (=IBQ Fall_React) |
|
|
soothability� |
Query
|
ecbq_surgency |
Float |
|
Recommended |
Surgency score |
|
COMPUTE SURGENCY = mean(ECBQ_Activity, ECBQ_High_Pleas, ECBQ_Impulsive, ECBQ_Pos_Anticipate, ECBQ_Sociability)
|
|
Query
|
ecbq_negative_aff |
Float |
|
Recommended |
Negative affect score |
|
COMPUTE NEGATIVE_AFF = mean(ECBQ_Discomfort, ECBQ_Fear, ECBQ_Frustration, ECBQ_Motor, ECBQ_Percept_Sens, ECBQ_Sadness, ECBQ_Shyness, (8 - ECBQ_Soothability))
|
|
Query
|
ecbq_effort_cntrl |
Float |
|
Recommended |
Effort control score |
|
COMPUTE EFFORT_CNTRL = mean(ECBQ_Attn_Focus, ECBQ_Attn_Shift, ECBQ_Cuddliness, ECBQ_Inhib_Cntrl, ECBQ_Low_Pleas)
|
|
|
site |
String |
101
|
Recommended |
Site |
|
Study Site
|
|
|
relationship |
Integer |
|
Recommended |
Relationship of respondent to individual |
1::94;-999
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1 = Biological mom; 2 = Biological dad; 3 = Grandparent; 4 = Special education (sped) teacher; 5 = General education teacher; 6 = Occupational therapist; 7 = Speech and language therapist; 8 = Behavioral therapist; 9 = Paraprofessional; 10 = Aide; 11 = Principal; 12 = Administrator; 14 = Content teacher; 15 = Parent center director; 16 = Self; 17=Adoptive mother; 18=Adoptive father; 19=Foster mother; 20 = Foster father; 21=Grandmother; 22=Grandfather; 23=Step-mother; 24 = Step-father; 25=Aunt; 26=Uncle; 28=Both parents;31= Grandmother from mother side; 32= Grandfather from mother side; 33= Grandmother from father side; 34= Grandfather from father side; 36= Brother; 37= Sister; 38= Cousin; 39= female caregiver; 40=male caregiver; 41=Female child; 42=Male child; 43=Spouse/Mate; 44=Friend; 45=Parent; 46=Significant other; 47=Sibling; 48=Son/Daughter; 49=Son-in-law/Daughter-in law; 50=Other Relative; 51=Paid caregiver; 52=Friends; 53=Roommate; 54=Supervisor; 55=mother's boyfriend; 56=other parental figure; 57=Summary; 58=counselor ; 59 = other female relative; 60 = other male relative; 61 = non-relative ; 62=Maternal Aunt; 63=Maternal Uncle; 64=Maternal Cousin; 65 = Paternal Aunt; 66=Paternal Uncle; 67=Paternal Cousin ; 68=Biological/Adoptive Mother and Grandmother; 69=Biological/Adoptive Mother and Stepmother and Grandmother; 70=Biological/Adoptive Mother and Grandmother and Foster Father; 71=Biological/Adoptive Mother and Stepmother and Foster Mother; 72=Biological/Adoptive Mother and Foster Mother; 73=Biological/Adoptive Mother and Biological/Adoptive Father; 74=Biological/Adoptive Mother and Stepmother and Biological/Adoptive Father; 75=Biological/Adoptive Mother and Other; 76=Biological/Adoptive Mother and Stepmother and Stepfather; 77=Biological/Adoptive Mother and Stepfather; 78=Biological/Adoptive Mother and Grandfather; 79=Biological/Adoptive Mother and Stepmother and Foster Father; 80=Biological/Adoptive Mother and Stepmother; 81=Guardian, female; 82=Other female; 83=Guardian, male; 84=Other male; 85=Other/Grandparent/Nanny; 86 = Mother, Father, Guardian; 87 = Daughter, son, grandchild; 88 = Professional (e.g., social worker, nurse, therapist, psychiatrist, or group home staff); -999=Missing; 89 = Biological parent; 90=Other; 91 = Stepparent; 92 = Adoptive parent; 93 = Foster parent; 94 = Co-worker
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